Central Florida Immersive Technology Summit to be Held at Full Sail University April 11-12, 2024

WINTER PARK, FL – March 7, 2024 – The VR/AR Association Central Florida Chapter is proud to present the 2nd annual Central Florida Immersive Technology Summit on Thursday, April 11 and Friday, April 12, 2024, hosted on Full Sail University’s campus. The event welcomes technologists, business leaders and job seekers alike. The Central Florida Immersive Technology Summit is a two-day conference that explores the future impact of VR/AR technologies, business strategies, and solutions. The free event is open to the public and advance registration is required. 

“We are honored to host the VR/AR Association Central Florida Chapter once again for its second ever Central Florida Immersive Technology Summit,” said Dr. Haifa Maamar, Executive Director of Emerging Technologies at Full Sail University. “As an integral part of the region’s vibrant tech scene, we at Full Sail are thrilled to host the event and welcome the tech community to campus. Our aim is to facilitate networking opportunities and host career events that unite individuals, ultimately bolstering the tech ecosystem.”

 

The two-day event will include a robust technology expo where companies will highlight innovative technology solutions, a career fair where attendees can take advantage of networking opportunities with various tech-focused employers, as well as a plethora of industry technology and educational speaking tracks and panels. The summit expects to attract participants from a variety of industries including technology, aerospace, healthcare, entertainment & travel, sports & fitness, and higher education.

“Many of the world’s leaders in immersive technology will be coming to share their technology and meet with companies and individuals from the Central Florida region to explore how we can collaborate and address the growing global demand for immersive technologies and solutions.  This is our second year of this event, and it will be bigger and better than last year and cover 2 full days,” said John Cunningham, COO, VR/AR Association. 

Check out the event homepage to register and learn more about the 2nd annual Central Florida Immersive Technology Summit.

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About Full Sail University: 

Full Sail University is an award-winning educational leader for those pursuing careers in entertainment media and emerging technologies. Founded in 1979, Full Sail has received numerous accolades throughout its 45-year history, including most recently being named a 2023 "Top Game Design School" by The Princeton Review, and recognized as the 2022-2023 "School of the Year" by the Florida Association of Postsecondary Schools and Colleges.  

 

Full Sail University is a graduate and undergraduate degree-granting institution offering on-campus and online degree programs in areas related to Art & Design, Business, Film & Television, Games, Media & Communications, Music & Recording, Sports, and Technology. With over 96,353 graduates worldwide, Full Sail alumni have worked on countless award-winning projects with individual recognition including Oscar®, Emmy®, Grammy®, Addy® and The Game Award honors.

About the VR/AR Association – Central Florida Chapter: 

The VR/AR Association (VRARA) is an international organization where XR meets reality, designed to foster collaboration between solution providers and end-users that accelerates growth, fosters research and education, helps develop industry best practices, connects member organizations, and promotes the services of member companies.

Media Contacts  

Jakeyla Hawks – Full Sail University Public Relations Manager - jhawks@fullsail.edu - 407-455-0060

VR/AR Association – Central Florida Chapter – orlando@vrara.com 



World’s biggest tech companies and brands descend on Madeira Island, Portugal for Immerse Global Summit

The Immerse Global Summit is heading to Madeira Island, Portugal and announced today a stellar lineup of speakers, sponsors, and exhibitors for the event.

PALO ALTO, CALIFORNIA, UNITED STATES, August 24, 2022 /EINPresswire.com/ -- World’s biggest tech companies and brands descend on Madeira Island, Portugal for Immerse Global Summit.

The Immerse Global Summit Europe will take place on Madeira Island, Portugal from September 28 - 30, 2022. It will welcome speakers and sponsors from around the globe to join them at the Savoy Place in Funchal.


The Immerse Global Summit is heading to Madeira Island, Portugal for the first time in September and announces today a stellar lineup of speakers, sponsors, and exhibitors for the event. The key sponsors of the event are Lenovo, Qualcomm, Midwam, YumeGo, Lusospace, 4D Views, Auki Labs, PWC, Start Up Madeira, Madeira Promotion Bureau, Government of Madeira, and Dimmersions.

Speakers and companies participating in the event include Meta, Niantic, Lenovo, Qualcomm, Deutsche Telekom, Google, Sony, Vodaphone, Volvo, Gucci, European Blockchain Association, Magic Leap, Cassini Limited, Visyon - Mediapro, Concordium, The Round, Atomic Digital Design, Satore Studio Ltd, Blippar, Virbe, Departure Lounge Inc., Immersive insiders, The Glimpse Group, FOV Ventures, Startup Wise Guys, Nokia, Mission Impact, VNCCII, RevereXR, SenseGlove, Forbes, EndeavorXR, KIT-AR, VIRTUALWARE, ExplodedView, OneBigWave, Cleanbox Technology, adidas Runtastic, X-Plora, Mojo Vision, Faber Courtial, Maxim (UK), Champalimaud Foundation, FootAR, SenseGlove, HTC VIVE, Perception Codes - The Morpheus Project, MediaCombo, Metanomics, and HoloCap to name a few.

“We are excited to bring the Immerse Global Summit to the gorgeous island of Madeira and to host an incredible event this fall. We have worked endless hours to bring THE best speakers from around the globe to cover all immersive tech topics including metaverse, blockchain, web3, virtual and augmented reality, digital fashion, digital humans, enterprise, and more, says Anne-Marie Enns, Executive Producer of the Immerse Global Summit. “We have curated a show of leading and upcoming voices and are working with incredible sponsors and partners to make this event spectacular.”

The Immerse Global Summit will welcome 100+ speakers, demos, product launches, exhibits, networking, roundtables, VIP programming, island tours, and special events. The event is a fully hybrid event, with live streaming and a fully online program taking place on our virtual event platform. Attendees will be able to join in person or online to view talks, engage with attendees and view exhibitors. The summit expects 500+ on the island and 1000s more attending online.

“Anyone in business today should attend this event and learn how immersive technologies can and will transform their business. Many of the world’s most respected companies and thought leaders will be at Immerse Global Summit, in a setting curated to deliver inspiration, and allow attendees to network with game-changing business connections,” says Nathan Pettyjohn, President of the VR/AR Association, who hosts Immerse Global Summit.

The Immerse Global Summit will feature dynamic keynotes, industry tracks, a startup pitchfest, demos, exhibits, networking, and amazing VIP events. It will showcase the best that the industry has to offer.

Tickets are now on sale for the event - Get tickets here.

To learn more about the Immerse Global Summit see https://www.immerseglobalnetwork.com/igs-europe


Contact:
Anne-Marie Enns
Immerse Global Summit, Executive Producer
Am@thevrara.com

Kris Kolo
Global Executive Director, VR/AR Association (VRARA)
Kris@thevrara.com


About the VR/AR Association

The VR/AR Association (VRARA) is an international organization designed to foster collaboration between innovative companies and people in the VR and AR ecosystem that accelerates growth, fosters research and education, helps develop industry standards, connects member organizations and promotes the services of member companies.

Nathan Pettyjohn
VRAR Association
+1 314-550-3631
email us here
Visit us on social media:
Facebook
Twitter
LinkedIn

Immerse Global Summit Europe

VRARA Partners with GeoWeek

The VRARA is excited to partner with the amazing team at GEO Week!

About Geo Week

Imagine a single powerhouse event that champions the coming together of geospatial technologies and the built environment. Where professionals from a range of disciplines network and gain insight into the increasing confluence of their worlds. Where cutting-edge technology offers new possibilities, improved efficiencies, and better outcomes. And where education opens the door to the future just ahead.

AEC Next Technology Expo & Conference, International Lidar Mapping Forum, and SPAR 3D Expo & Conference, along with partner events ASPRS Annual Conference and USIBD Annual Symposium, are coming together in 2022.

Geo Week, the intersection of geospatial + the built world

The VRARA will have its own exhibition area at the event with GREAT discounts for our members. If you are interested in connecting with leaders in the AEC community this is an opportunity that you won’t want to miss. We will also be hosting a social event and some content so please get in touch to get involved. Sponsorship opportunities are available for our social events.

Please contact am@thevrara.com to learn more!

https://www.geo-week.com/

Live Online Workshop: Immersive Interaction Design Principles on 25th of April

Get 10% off your registration here.

More information on this first one of kind online workshop, click here.

More information on this first one of kind online workshop, click here.

Some of the key takeaways from the workshop will be…

Kinematic vs Physics

Understand the main differences between kinematic (“passive”) versus physics-based (“dynamic”) interaction.

Physics in VR

Improving Interaction Experiences using Inverse kinematics to simulate physical presence.

Bring your own project (BYOP)

You can also apply to get feedback on your VR/AR project’s interaction design.

Watch the latest in hand-tracking capabilities.

On 25th of April, you will learn to design a fully functional responsive interface with physics-based interactions and hand tracking input.

XR Bootcamp is the first academy offering on-site and online full stack VR/AR programs for designers and developers with career opportunities. 

Together with it’s advisory board from Accenture, Volkswagen, HTC, ExxonMobil, BNP Paribas, Bosch, Deutsche Telekom, KLM, Verizon and others, XR Bootcamp co-developed a VR/AR curriculum to focus on high in-demand skills that are most needed in today’s biggest companies. 

Trainers are successful VR/AR professionals, that teach the latest and most relevant skills most needed in a rapidly changing environment of tools. 

Online workshops are project focused and teach students to create their own portfolio projects, while the on-site bootcamp teaches a full stack of VR/AR development and design tools needed to grab that next great VR/AR industry job. 

Innoactive Launches VR Training Visionary Roundtable

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participating corporations…

participating corporations…

TL:DR - On November 18, 2019, VR/AR Association Germany moderated a full day roundtable on Enterprise VR learning . Representatives from Transportation, Energy, Logistics and Aviation attended to better understand the challenges and benefits of scalable immersive training

First a Little Background

VR training for employees has numerous benefits which is convincing more and more companies to consider the technology as it evolves and awareness grows. However, Virtual Reality is still novel to most workplaces and therefore not as easily integrated into standard training procedures. Adopting VR comes with its challenges and hurdles just as regular innovation does. How can we fix this? Consequently, we have decided to help tackle this problem by uniting like-minded peers who are at the forefront of discussing VR in their organisation. Together with HTC and Unity and the support of VRARA, Innoactive has launched a platform for industry professionals which gives them the opportunity to exchange best practices. We decided to create our VR Training Visionary Roundtable

Structure of the Event

The main discussion is in the form of a classic roundtable which gathers a group of like minded visionaries from different industries. By doing so, we unite them to exchange about overcoming VR training adoption hurdles together. The moderated roundtables are designed to open a discussion amongst participants to help them overcome VR Adoption hurdles. These hurdles include difficulty with hardware roll out, content distribution and permissions, funding, workers safety issues and much more. As a result of listening and engaging with industry professionals, the community works together to solve these hurdles.

The Roundtable also incorporates “demo” sessions at the end of the event. During these sessions, participants can try out each other’s VR training solutions. As well as this, a dedicated Best Practices Instance on the Innoactive Hub aggregates the VR Trainings and allows all the Event Community members to access and try diverse applications.

One Final Thought

The next step of the VR Training Visionary Roundtable includes a workshop for storyboarding and calculating business cases. This gives participants the opportunity to get inspired before designing their next Virtual Reality training. In doing so participants can also learn new ways of estimating the value of a business case.

From VR Training Newbie to Rollout Master in 4 Days

https://www.vr-training-summit.innoactive.de/

EPIC and VRARA Partner to Advance VR/AR Industry (Press Release)

28 August 2019, Berlin, Germany

Philip Wogart, Executive Director DACH, Co-Chair Location Based Entertainment Committee of the VR/AR Association (VRARA) and Carlos Lee, Director General of EPIC (European Photonics Industry Consortium) signed a Memorandum of Understanding on 28 August 2019. The signature took place at EPIC’s highest-level conference - EPIC World Photonics Technology Summit 2019

There are so many facets of the photonics industry that have direct application to the advancement and adoption of Immersive Technologies, which is entirely our organisation’s goal and mission statement. To find the leading advocate in photonics with its trusted experts and leaders right here in Europe that connect their own industry across the entire value chain, it made perfect sense that our associations not only collaborate, but indeed connect members in business opportunities that accelerate both ecosystems…”
— Philip Wogart, Executive Director DACH VRARA

VRARA and EPIC are leading international organizations that are working tirelessly towards the development of virtual/augmented reality and photonics industries, respectively. They are mutually motivated in cooperative activities involving the technological and commercial advancement in the area of photonics as both organizations help to develop industry standards. The partnership will encourage direct contact and cooperation between its members, assist future cooperation including participation at events and promoting the VR and AR ecosystem, exchange of information and contacts, as well as advisory mandates with the aim to support the development of a more cohesive and sustainable industry.

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EPIC’s model of connecting the European photonics community worldwide is through collaboration and partnerships, and thereby integrating the industry and improving the workings of photonics ecosystems. The VR/AR community is developing very fast and with this partnership, we want to offer this community access to EPIC’s members leading to future collaborations between members. Partnerships like this bring industries together and it’s good that the photonics industry is getting integrated and more organized
— Carlos Lee, Director General of EPIC

The signature of the MoU took place in conjunction with the EPIC World Photonics Technology Summit in Berlin, Germany, in the presence of 150+ CEOs/CTOs and decision makers from worldwide leading photonics companies. The signing is the culmination of 9 months collaboration starting already last year at the EPIC Meeting on AR/VR at SONY in Stuttgart and several online collaborative webinars. Then earlier this year Director General Carlos Lee gave the keynote at the Executive Dinner at Mobile World Congress hosted by the Barcelona Chapter of VRARA. The cooperation continues to grow onto the international stage with the VR/AR Association’s invite for EPIC to participate in their annual Global Summit in November in Vancouver.

VR/AR Association (VRARA) has over 50 chapters around the world and a community of over 4,200 companies, brands, schools, and 27,000 professionals interested in the fields of VR/AR technologies. This complements very well the interests of most of the 500 members of the European Photonics Industry Consortium (EPIC), that encompass the entire value chain from photonics fields such as lighting, photovoltaic, photonics integrated circuits, optical components, lasers, sensors, imaging, displays, optic fiber and all other photonics related technologies.

About VR/AR Association

The VR/AR Association (VRARA) is an international organization designed to facilitate collaboration between innovative companies and people in the VR and AR ecosystem that accelerates growth, fosters research and education, helps develop industry standards, connects member organizations and promotes the services of member companies. Over 4000 companies, brands, school and 27,000 professionals are registered with VRARA and 20 committees are working on best practices and guidelines for the industry.

About European Photonics Industry Consortium

EPIC is an industry association that promotes the sustainable development of organizations working in the field of photonics in Europe. Its members encompass the entire value chain from LED lighting, photovoltaic solar energy, photonics integrated circuits, optical components, lasers, sensors, imaging, displays, projectors, optic fiber and other photonics related technologies. EPIC fosters a vibrant photonics ecosystem by maintaining a strong network and acting as a catalyst and facilitator for technological and commercial advancement. EPIC currently represents close to 500 companies across 33 countries. www.epic-assoc.com

Call for Speakers & Sponsors for the Biggest VR AR Online Event

See updated info posted here

Conference is Jan 15-25, 2018

 
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The Biggest VR AR Online Event

Jan 15 to 25 2018     3pm EST; 8pm GMT; 9am NZT

1200+ attending live

50+ Speakers

10 symposiums (tracks): Education, Enterprise, Training, Storytelling, Retail, AEC, Marketing, Advertising, WebVR, Arcades/LBE/Haptics

If you want to speak or sponsor email info@thevrara.com

To attend (it's free!) register here

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The VR/AR Association's Industry Committees are hosting the below online symposiums (tracks) with video presentations, demos, and live Q&A. Attend to learn about best practices, examples, and ROI.

As an example, see our last online event by playing the video below. 

PROGRAM

VR & AR in Storytelling (Jan 15 3pm EST)

To attend this symposium, register here

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See a preview of presentations here

 

VR & AR in Education (Jan 16 3pm EST)

To attend this symposium, register here

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Read more about the Education Committee here

 

VR & AR in Training (Jan 17 3pm EST)

To attend this symposium, register here

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Read more about the Training Committee here

 

VR & AR in Retail (Jan 18 3pm EST)

To attend this symposium, register here

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VR  & AR in Marketing (Jan 22 3pm EST)

To attend this symposium, register here

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VR & AR in Arcades, LBS, Haptics (being scheduled) 

  1. Todd Fuchs, The Holodeck
  2. Robin Alter, Ultrahaptics

 

VR & AR in Enterprise (Jan 24 3pm EST)

To attend this symposium, register here 

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VR & AR in Architecture AEC (being scheduled)

  1. Anton Dy Buncio, VIATechnik
  2. Alex Coulombe, Agile Lens
  3. Polley Wong, Briana Earl VIU.SPACE

 

VR & AR in WebVR and WebAR (Jan 25 3pm EST) 

To attend this symposium, register here

  1. Shivang Shekhar, Mozilla
  2. Richard Petrich/Korbinian Würl, Involvr
  3. Weidong Yang, Kineviz

 

Visit our sponsors' websites: ThirdEyeAtheer, Kaon Interactive, YouAreHereOrder66 Labs, aisle411