The VR/AR Association (VRARA) is an international organization designed to foster collaboration between innovative companies and people in the VR and AR ecosystem that accelerates growth, fosters research and education, helps develop industry standards, connects member organizations and promotes the services of member companies.
We are a global team with Chapters in major cities around the world to help you locally and connect you to global opportunities. Chapters are run by a Chapter President whose responsibilities include hosting chapter events and connecting members. Chapters offer face-to-face networking at local events, and the global network of chapters connects the best people and companies anywhere. We have the mission & passion for accelerating smart growth at a global scale for our industry!
In addition, via our initiatives Industry Committees, Events, theDirectory, Training Program, University Partner Program, and Resources, we connect cross vertical knowledge, help members accelerate their go-to-market strategy, and connect you with the best solution providers for your use case. See all the benefits here.
Chapters & Chapter Presidents
Click on Chapter name to access the Chapter Web Page to learn more:
Global Board of Advisors
Nathan is the Commercial AR/VR Lead at Lenovo, working on product, partner and business strategy for commercial augmented reality and virtual reality hardware and software solutions globally. Lenovo is a Fortune Global 500 company with 50,000+ employees and $43B in global sales in 160 + countries. Nathan previously worked at Quantum Capture, a leader in the field of virtual digital humans powered by AI, and led a venture-backed start-up which worked on computer vision based AR navigation experiences with the team at Google running their VPS (visual positioning system) Tango solution.
Kris was an executive at Verizon and Toys R Us, applying AR technology to common use cases. At Toys R Us, Kris was working on digital in-store initiatives and shopping solutions, incorporating AR from Metaio (acquired by Apple). At Verizon, Kris was responsible for location-services apps & platforms; Kris was collaborating with Wikitude to integrate AR into Verizon's GPS Navigation. Kris also launched the Verizon Developer Program. In addition, Kris was an Advisor, Board Member, to FlyBy, an AR tech startup (acquired by Apple.) As an entrepreneur, Kris was the Co-Founder of Spime Inc, a Silicon Valley startup developing location-based & geo-spatial solutions (acquired by Trimble). And, Kris published the ground-breaking book, Local Positioning Systems, on mapping and location-based services, and was granted seven patents. Kris holds graduate degrees from MIT.
Pradeep is Founder CEO of consulting company Global Mindset focused on leveraging globalisation & digitisation for Learning & Working. He has a special interest and focus on emerging technologies including VR/AR/MR, AI, WT. Pradeep has been a leader for IBM GBS Australia and New Zealand (A/NZ) leveraging India, China, Philippines, Vietnam, Egypt, Romania, Brazil. He has worked on assignments for IBM, Australian Trade Commission, Optus, Westpac, Qantas, ING, Crompton Greaves and many more organisations. He has over 30 years of executive & management experience across a number of industries. He is an Adjunct Professor/Visiting Faculty at number of institutions in Australia, Singapore & India. Pradeep is a speaker at many international conferences. In 2016, Pradeep has presented in Kuala Lumpur, Mumbai, New Delhi, Toronto, Sydney & Singapore. Pradeep is a member of Executive Panel of Global Consulting Companies and Open Colleges Industry Advisory Panel. He has studied MBA from AGSM (UNSW), M.Sc, Computer Science from UTS, & B Tech from IIT Delhi.
Anne-Marie Enns is an award-winning Event Producer located in Vancouver, BC. Anne-Marie is proud to be the Executive Producer of the VR/AR Global Summit, hosted by the VRARA. It will be the Pacific Northwest's largest VR/AR/MR Conference and Expo. Anne-Marie also serves on the Board of the Vancouver Chapter of the VR/AR Association. She is passionate about the VR/AR/MR space and bringing local and international talent and companies into the global spotlight. She has worked in the past on world-class events such as CVR, TED Conferences, Honda Celebration of Light and CANFAR’s Bloor Street Entertains, to name a few. Anne-Marie moved into the tech sector when she relocated to Vancouver from Toronto in 2012. She was a founding partner of HackerNest Vancouver, a popular meetup, that now is located in 30+ cities across the globe. She is the Founder of Pulledin Productions, an event company specializing in tech events and live productions.
Philip Wogart, Executive Director, DACH
Philip Wogart founded HEADGEAR in early 2014 as a VR/AR studio focused on Entertainment, Marketing and Education/Training experiences. Since then it has become a research and development house solely focused on immersive experiences on mobiles and standalone HMDs. Working with the likes of Qualcomm, Epic Games, Google, HTC, Pico Interactive, Zappar, 8th Wall, Roccat & Axel Springer.
His varied background includes being a Startup Founder twice over, a Product Evangelist for SaaS online marketing platforms; Games Producer on mobile/social apps; and even Java software development used in Blu-ray discs and pre-smartphone market. For the last couple years, he has also helped develop the Creative Technology curriculum at the Miami Ad School Europe, where he's responsible for teaching the Gaming and Immersive Technologies courses. Philip holds a Masters of Science degree in Virtual Environments from University College London’s Bartlett School of Architecture as well as co-chairs the Location Based Entertainment Committee.
General Chapter News
Chapters & Chapter Presidents (Detailed)
John Buzzell is an award winning 27-year veteran of the digital industry, creating interactive experiences in Augmented and Virtual Reality, Videogames, Mobile apps, and numerous high-volume Websites. At YOU ARE HERE, Buzzell leads teams that create meaningful and measurable experiences across all platforms. Clients include AT&T, Porsche, Cartoon Network, Lexus, the NBA, Carnival Cruises, Coca-Cola, Aflac, Southern Company and the National Safety Council. Career highlights include roles at Adult Swim, NASCAR.com & PGA.com, Discovery, Sony, AOL, Sprint, Comcast, and for the U.S. Dept. of Defense. Access the Atlanta Chapter Page here.
Jim is the GM for HumanEyes Technology (Vuze camera). Since 2009 Jim has been pioneering innovative imaging solutions for both the photo industry as well as VR AR apps. Recognizing the technological breakthrough that the engineers at HumanEyes have achieved in the 3D stereo and panorama software solutions, Jim decided to join the company as GM and establish the business in North America. His initial and primary activities are concentrated on the Vuze camera, powered by HumanEyes, which is the world’s first consumer virtual reality 360 3D camera and integrated Studio with super-simple automatic VR movie production.
Mike Festa leads Wayfair’s research and development team, Wayfair Next, where he spearheads developments in AR, VR and 3D scanning. Also, he is the founder of Makefield.org – the virtual world that anyone can edit. Mike has a B.S. in Computer Science from The George Washington University, and studied Computer Science at the United States Air Force Academy. Access the Boston Chapter Page here.
Matt is the Co-founder and Chief Technology Officer of BundlAR, an augmented reality solutions company serving individuals, businesses, and institutions.. He’s delivered cutting-edge technology since the late 1990s, supporting enterprises as large as GE, Kraft, and Northern Trust, as well as start-ups. Matt spent many years supporting live events in different technical capacities, including project management, logistics, design, technology development, and support. He is a technology adviser to Loyola University Chicago’s Ignite Lab for Entrepreneurship, a Designer/Developer member at 1871 – the World’s #1 Tech Incubator, and founder of the VR/AR Chicago MeetUp - a monthly event that has been connecting and growing the XR community in Chicago since early 2017. In July of 2018, with Matt’s guidance, several local groups joined forces to host the first Chicago XR Summit. Matt has been a VR enthusiast for over twenty years, professionally developing VR & AR applications since 2016. He regularly speaks about immersive technology at events, providing thought leadership on content, strategy, innovation, and the business benefits of virtual and augmented reality technology. Access the Chicago Chapter Page here.
Reynaldo is a passionate tech strategist and enterprise software developer who began his career with Accenture’s Microsoft Solutions Organization back in 2000 focusing on large scale eCommerce platform and ERP system integration projects. Reynaldo launched RazorEdge in 2007 to provide enterprise and mid-market B2B companies with process and technology re-engineering solutions aimed at exploiting market opportunities and driving cost efficiency. For over 17 years, he has excelled as a technology executive, chief software architect and enterprise technology consultant for companies ranging in size from startups to global multinationals with over $32B in top line growth. Reynaldo’s current passion is working to restore Cleveland Ohio's position as a leading city of technological innovation. He is the co-founder of CLEVR, a nonprofit whose mission is to improve Cleveland's socioeconomic conditions by channeling the ingenuity of Clevelanders towards the creation of high demand AR/VR based content, products and services. Access the Chapter Page here.
Veena leads the research and development work at NeuroRehabVR, a VR health start-up aimed at building software and games for patients with neurological disorders. She is a software developer with more than 5 years of experience creating games and experiences in VR and AR. She has a BS in Computer Science and a Masters in Game Design and Development from UTDallas. She has years of industry experience working for large and small start ups creating VR experiences. While leading the creation of therapy tools and games at NeuroRehabVR full time, she is also pursuing her PhD with her research work concentrated in applications of VR in the medical domain. She is also the co-organizer of the Women in VR - Dallas chapter, focusing on mentor-ship, skill development and building a community of talented individuals who are enthusiastic about being a part of this emerging industry. Access the Chapter Page here.
Tyler is the Managing Principal at Brightline Interactive and a visionary for the applications of VR/AR technology for enterprise and branding solutions. Over the past several years, Tyler evolved Brightline's interactive digital marketing competency by transforming client needs into tangible concepts and ideas through the use of VR/AR technology. He has adapted Brightline’s highly immersive and interactive VR solutions to create projects for customers ranging from training and simulations for government agencies to virtual autographs for major sporting facilities. Recently winning a Davey award for their AR activation for Suicide Squad at Comic Con, Brightline has quickly been gaining national acknowledgement of being a top producer of end-to-end ideation, development and installation of VR/AR technology.
David is the Managing Partner at mirari. For 20 years. David has assisted intelligent Agencies, Brands and Enterprise clients apply 3D, emerging and digital transformation technologies, products and services to their businesses. From self-funded start-ups, VC funded and F500 companies, he has assisted Automotive, Aviation, Defense and Consumer Products companies to innovate and transform their digital business thru online and experiential executions.
Steve is the CEO and co-founder of Digityll, a Detroit-based digital transformation advisory. Steve is also Founder and CEO of Voxxelerate, a global network agency focused on helping brands utilize VR and AR optimally to drive higher brand recall and conversions. Until recently, Steve was the Chief Customer Officer at Vectorform, a cutting edge invention company and prior to that, Steve was part of SapientRazorfish’s global leadership team, exponentially growing revenues and delivering great work to clients such as FCA, Unilever, Singapore Airlines, LMVH, RBS, among others. Steve is very active in helping startups succeed and is a well-known speaker and coach on Digital Transformation using innovation and emerging tech.
Chad is a technology executive and entrepreneur with a background in software systems (embedded, real-time, OS, mobile, and web), product development, and building businesses with a career that spans 25 years in a diverse set of industries (human space flight, telecommunications, defense, oil and gas, computer manufacturing, management consulting, and automation systems). Chad got his start in VR as far back as 1991 as part of a NASA project to better train astronauts and then later as part of the University of Houston’s Research Park developing VR applications. Today Chad is the Chief Innovation Officer for a Digital Agency that focuses on the application of technology in the framework of Human Centric Design to help industrial companies on their Digital Transformation journey. Chad is also an active member of the Houston VR Meetup Group and founded one of Houston’s first VR Arcades, Omniverse VR. Chad has a B.S. in Computer Science from the University of Houston, and an MBA from Rice University. Chad enjoys good food and plays bad golf.
For over 23 years, Izzy has provided marketing strategies and award-winning graphic design for more than 600 clients. Mixing public affairs expertise with new emerging technologies, she strives to provide businesses with a competitive edge by creating events and new opportunities. She specializes in building corporate branding, developing traditional and digital advertising materials, creating and promoting events, designing product lines for national and international markets, managing websites, producing video, and shaping social media campaigns. She toured as a guest speaker and taught small business owners how to implement marketing strategies.
Dreamland founder Christopher Crescitelli has been a career freelance creative artist, writer, producer, and director for 28 years. His creative collaborations cover the spectrum of artistic expression from film, television, and theatrical stage productions to newly emerging location based VR entertainment projects.
Josephine Munis is the Director of Marketing Strategy & Media Relations for Candy Lab, Inc., an LA Orange County based location-based AR company. She is an avid speaker on AR and leads discussions in what location-based is and how brands can use it to increase user-engagement and brand awareness. Prior to joining Candy Lab, she spent her career creating digital campaigns for companies industry leaders in the technology, healthcare and finance industry. Access the LA Chapter Page here.
Michelle is the co-founder of Miami VR Expo and VR enthusiast. Considered an “ideas merchant”, Michelle is a dynamic and results-driven marketing, public relations and communications executive with over 15 years of experience impacting organization’s presence and performance. An influential professional with notable success in business development, branding and execution of public relations, and community liaison campaigns, she maintains an entrepreneurial mindset with a global vision. Michelle is a proven leader with the ability to deliver results in high-pressure situations. A strategic thinker with expertise in educational program management, research and coordinating outreach initiatives. She has a passion for the creatives: arts, film, tech and culture.
NYC Kris Kolo email@example.com LinkedIn Twitter
Kris is an advisor to VR AR startups, including FlyBy Media (acquired by Apple). Kris was an executive at Toys R Us and Verizon. At Toys R Us, Kris was working on digital in-store initiatives and shopping AR solutions. At Verizon, Kris was responsible for Media, Entertainment, and Location-Based apps & platforms. Access the NYC Chapter Page here.
Edwin serves as CEO of Shockoe, a Mobile Development & Consulting firm in Richmond, VA. Edwin is a hands-on executive officer known for strategic and focused approach, with extensive accolades for limiting risk, creating lean teams, and establishing creative strategies for optimizing internal operations, financial returns and external customer service. With a solid software engineering background and over 20 years of experience, Edwin has applied his extensive knowledge to a wide variety of industries, earning Shockoe the 499th position in the Inc 5000 list in 2017.
Mike Boland was one of Silicon Valley's first tech reporters of the internet age, as a staff reporter for Forbes (print) starting in 2000. He is currently Chief Analyst of BIA/Kelsey and San Francisco Chapter President of VRARA. Mike is a frequent speaker at industry conferences and author of analytical reports on the changing tech & media landscape, including VR/AR. He contributes regularly to highly-read online news sources such as TechCrunch, Business Insider and the Huffington Post. A trusted source for tech journalists, his comments have appeared in A-list publications, including the Wall Street Journal, Fortune and The New York Times.
Emily Olman is a veteran of the video game and Japanese anime industries where she spent a decade pioneering and monetizing new media for print, digital, cable and video on demand. Olman founded Hopscotch Interactive in 2015 to promote extraordinary spaces in 3D and VR. They are a Matterport Service Partner, and media affiliate for numerous emerging technologies in 3D/VR/AR/360° with operators in the Bay Area, Orange County, and Berlin. Hopscotch Interactive seeks to disrupt industries that rely on traditional marketing media and unlock the potential that VR/AR/MR enable. She is a VR and AR evangelist and travels to Asia and Europe scouting out new VR/AR solutions and exploring the frontier of new media.
Access the SF Chapter Page here.
Nirav S. Desai is a Chief Technologist in Booz Allen Hamilton’s Strategic Innovation Group where he leads the firm’s Immersive technology strategy and the firm's Seattle Innovation Hub. In these roles, he works with corporate innovation labs, government research centers, universities, and startup incubators and accelerators, to identify edge technologies that address challenging use-cases. Through partnership, custom development, and community engagement, he has helped migrate gaming experiences to the enterprise, from visualizing medical data in Mixed Reality to helping the undersea mission planning in VR.
Mr. Desai keeps on the cutting edge of technology through serving as a Startup Mentor for TechStars Seattle, a leading startup accelerator, and as an Innovation Co-Chair for the Pacific Northwest Economic Region, with a focus on helping states and municipalities embrace disruption and position for the future economy. He also has an Affiliate Associate Professor appointment with the University of Washington’s Department of Electrical Engineering.
Jon is the CEO and founder of Seek. Seek is often referred to as the YouTube of AR—a central, open platform where anyone can publish, share and discover augmented reality content. Seek has over 20 employees and is located in Lehi, UT. A longtime tech enthusiast and entrepreneur, Jon leads the vision and strategy of Seek. Having started several small companies and been part of the management team of other startups in the tech industry, Jon’s specialty is in business development and sales.
Mike is a new media professional with 19 years of experience. Over his career, he has focused on web development, client relations, digital marketing, social media, and most recently, virtual reality. Mike is an instructor in the Multimedia Production program at Lethbridge College. For the past two years he had taught a basic VR game design course. This past Spring, Mike was instrumental in producing the world's first conference held completely in VR. The event gained international attention and had participants from 86 cities.
Waël is the president and cofounder of Imagine360, an award winning Montreal based immersive marketing and interactive media firm, established in the domain since 2012. His passion for innovation and storytelling has led him and his company to produce over 100+ high-end turnkey VR, AR projects, Mixed reality experiences (MR), integrating virtual tours, 360 videos, creation of VR/AR apps, photogrammetry scans, 360 HDRi, virtual galleries, aerial videos and VR real-time rendering compatible with all the latest virtual reality headsets.
Julie Smithson’s personal mission is ‘to inspire and educate the next generation of young entrepreneurs to think and act in a socially, economically and environmentally responsible way’. It is through this lens, she runs the operations at MetaVRse, one of the world’s leading XR consulting and product development companies. Julie’s passion for education and community has lead her to become the Co-President of the VR/AR Association, Toronto Chapter.Previously, Julie was Co-founder of Emulator, the world’s most advanced DJ system, which won the DJ Mag Innovative Product Award. She has been on the hit TV show Dragons’ Den, featured in the Toronto Star, Produced TEDx Toronto (2010), and introduced coding in VR at Canada Learns Code.
Dan is the Director of Business Development and Partnerships at Archiact, North America's fastest growing and largest dedicated VR/MR content & strategy studio. Dan's an evangelist for VR/AR and MR technologies and his mission has been to continually advancing immersive technology as a productive tool that can change the world. His focus is educating and strategizing with Fortune 500 brands to help them roadmap for the future. Access the Vancouver Chapter Page here.
Jordi is currently the Head of XR (VR/AR/MR) at Mediapro and was part of the R&D team that developed the Stereoscopic Image Processor technology to produce real time corrected 3D content (live football matches, live concerts, and the World Cup of Surf). While at the R&D team he was part of AutomaticTV, the automatic TV production system, and before that, he worked as one of the workpage leaders of the European Research projects 20/20 3D Media and Project FINE (volumetric video in real time). Before joining Mediapro he worked for Netscape and Sun Microsystems, and as entrepreneur, he funded 5 companies, the first when he was 20 year old. He is B.Sc in Computer Science, M.A in Computer Animation and M.Sc in Photonics. Access the Barcelona Chapter page here.
Cederik is the co-founder of Edorble, an educational VR platform that lets you gather in 3D environments with your students, peers or colleagues in an avatar based experience. You can either use pre-made environments, or the Edorble Creator Tools for Unity 3D to design your own environments. He combines a technical background with international project management experience at DHL logistics and the European Commission. He has broad experience with virtual environments, gaming, and network effects.
Berlin (Chapter President position available)
Santtu is the CEO, Fake Production Santtu has long history in CGI content creation. 3D graphics, films, games, advertising, AR,VR... Before founding Fake, Santtu was one of the founders of Hybrid Graphics (Nvidia Finland). Santtu is an entrepreneur and investor in a few computer graphics related companies and mentors start ups. Access the Birmingham Chapter Page here
Philip Wogart is co-founder at HEADGEAR, a VR/AR boutique studio focused on Gaming, Marketing and Education/Training experiences. HEADGEAR has gathered mobile, 3D and 360 experts together to produce the best app experiences for mobile and standalone HMDs. His varied background includes product evangelism and consulting for SaaS online marketing platforms; games producer on mobile/social apps; and software development used in Blu-ray discs. These experiences above are coupled with a degree in Fine Arts & Film as well as a Masters in Virtual Environments. Access the Hamburg Chapter Page here
Luis heads the Marketing of IT People Group's NextReality since 2015, Portugal’s largest AR software provider. Prior to that, and since the early 00’s, Luis founded an internet company that later generated a second Internet business having won Launchpad Denmark Young Talents Award. Luis has been leading, advising and coaching Internet businesses since the early 00’s when he also worked for KPMG having provided training and advise in eCommerce to over 100 individuals within the Internet Industry. Luis published an How-to book on AR on Amazon, and has presented on AR at multiple conferences and workshops.
David is CEO & Co-Founder of Poplar, a platform that empowers the World to easily create AR experiences. Poplar activates a new generation of global AR creators and provides collaborative tools that make AR affordable and quick. For 6 years, David oversaw the EMEA arm of Google’s global YouTube division dedicated to working with creators, media companies and brands, identifying new and rising talent, driving innovation and building creator spaces for them to collaborate, learn and grow. He was previously VP of content at Dailymotion for 4 years in New York and Paris, after some years at Netflix in Los Angeles, where he started his career in film and TV 17 years ago. David is a board member of Save the Children and Sadler’s Wells in London. He is a judge at the Webby Awards, a Founder's Network Member of Tech Nation and the French Tech. Access the London Chapter Page here
Carlos is an Engineer & Entrepreneur with over 30 years of international experience in the Innovation & New Advance Digital Technologies Industry, leading successful organizations (Siemens, Sagentia, Altran, Eptron, eLearning Consulting). Carlos was engaged in several EU R&D programs in collaboration with organizations in the European Union, in the fields of VR & AR. Today´s Carlos is Founder & CEO of ONE Digital Consulting, a VR/AR technology based SmartEducationLabs platform to help the transformation of the educational community. Carlos is the Co-Chair of VRARA Education Committee, Member of Smart Cities Experts Group of AENOR and Board Member of different EU ITC Associations.
Lorenzo Montagna founded the 1st Italian consultant company about VR & AR enterprise strategy solutions named “Second stAR VR” in 2017. He is an expert about technologies applied to media. He has been CEO of the Italian subsidiaries of iconic internet brands such as Yahoo! – (1st portal) Altavista ( 1st search engine) ViaMichelin ( 1st mobile geo app) Lycos-Napster ( 1st music website). He is mentor of startups working on AR and VR with Polihub, Politecnico di Milano, the 2nd largest public accelerator in Europe. He is a professional keynote speaker working for top events ( ex: Philip Kotler Marketing Forum in Italy). Author of the 1st book about AR and VR for business in Italian, (published by Hoepli) and he owns SecondstarVR a point of reference to better understand the potential of VR & AR.
Thomas is Founder & CEO of DEXPERIO, a Munich-based company providing services, solutions and platforms for smart digital experiences based on immersive media and AR/MR/VR technologies. He is a serial entrepreneur with more than 30 years of experience in the areas of IT, interactive media, online, mobile and immersive computing. Thomas successfully founded six companies including one of the first German online agencies and worked also 10 years for Microsoft Germany.
Maarten is keen to build a strong network of Dutch VR and AR companies in an international environment. In his day job he is the VP Marketing and Sales for Tiledmedia, a high quality VR streaming company in Rotterdam. Maarten is based in Amsterdam with a background in Telecommunications. He holds a Master’s degree in International Management from the University of Amsterdam.
Håvard has nearly 20 years of experience in the intersection between technology, digital media and communication. He is passionate about digital innovation and is currently working as a project manager for “The Hamar Region Development” - a regional business development agency located in Hamar, just over one hour north of the capital Oslo. Håvard has experience from business development and leadership fields as co-founder of several companies and roles like managing director and PR chief.
Cesar founded Smart Achievement, a management consulting boutique that specialises in developing business for high-tech start-ups and SMEs. His interests include VR/AR and IoT. In 2016 he co-founded, via Smart Achievement, Aromni, an AR company founded by three Industry veterans that pioneered VR/AR back in the 00’s, focusing on developing AR products for smart cities, theme parks, among other verticals. With an engineering degree from The University of Manchester, UK, his varied background includes product development, marketing and sales, and he has previously worked with ARM in the IoT space.
Adela is a marketing and communications executive with extensive tactical know-how and critical hands-on expertise in hospitality development, franchise operation and the performance of luxury brands. Passionate about AR / VR technology as the ultimate engaging platform to tell a brand story, Adela believes that exploiting AR in creative industries can be as effective as a 360ᵒ campaign, and as limitless as imagination. A brand strategist and co-founder of VRARA Romania, she is working to help companies in the Media and Advertising, Real-Estate development and Hospitality market, as well as professionals active in content creation, Travel industry and smart cities projects unlock the potential of using new technology to create complete and immersive experiences for their audience.
You can access the Romania Chapter page here.
Alexander is the CEO & co-founder at Vizerra, leading developer of interactive visual communications software. He has worked in computer graphics area since 1998. In the year 2008 he became co-founder and CTO at Vizerra. Nowadays Vizerra has huge portfolio of 3d interactive software developed for large scale business like National Geographic, Sberbank, Gazprom, Hermitage museum and many others.
Michael is the co-founder of VR Otaku, a VR/AR startup focused on conducting gap analysis and connecting VR/AR companies around the globe. Having a passion in engineering and humanities, as well as recently relocating from the U.S. to Russia gives Michael a unique opportunity to connect communities, understand different perspectives, and spark growth. Michael is extremely excited for the future of VR - the ability to let our imaginations run wild and bring creativity to a whole new level.
Yiming has been involved in the AR industry since 2010. He is now working as the director of China Augmented Reality Alliance (ARA) Secretariat and CTO of GallantAR. ARA was established on October 17, 2015 in Xi’an at the first Augmented World Expo Asia (AWE Asia ) which is the largest AR and VR conference in Asia. Yiming has established successful cooperative relations with overseas VR/AR companies and is the core partner of Super Ventures and AugmentedReality.org in the Greater China Region. As an expert in VR/AR industry, he has presented talks at major conferences such as AWE Asia, TFC, TED & . He is dedicated to promote the communication between Chinese VR/AR industry with the international VR/AR industry.
David has over 30 years experience between and among corporate world,academics and government in USA, Taiwan and China. David is Deputy Director at China Wisdom Engineering Association, Senior Consultant at Shanghai Education Commission and VIP consultant at Eon Reality. David has well connection with IT, Education and Healthcare industries in China, Taiwan, Israel and USA. David is a Chinese American lives in SFO Silicon Valley most of his life and now working in Shanghai China.
Paola is the Director of (VR/AR) Immersive Technology Education for ISNS IB World School, based in Shenzhen. Paola launched one of world's first VR Pilots in IB World Education. She is an avid speaker on room scale VR in education and leads workshops for education professionals on VR/AR. Her focus is empowering educators to implement immersive tech in the classroom. Prior to joining ISNS IB World School, she spent her career as a 3D technical designer and 3D animator on Hololens R&D projects and game development at leading tech/game industry studios. Platforms include: #Hololens #XboxOne #XBLA #Kinect. Access the Chapter Page here.
Alex Nagayama is co-founder and CEO of Capita Inc. a consulting and advisory company helping start-ups in Japan. He has a couple of decades of experience in the computer and mobile games industry serving at C-level positions for EA and Activision in Japan. Alex has also advised some very successful start-ups go public on the Tokyo Stock Exchange - HI Corp, Acrodea and a number of others. Currently Alex is the Senior Advisor for Dazzle Inc, a company that has grown to be one of the top VR start ups in Japan. He holds a bachelor’s degree from Keio University in Tokyo.
David has 30 yrs experience between and among the corporate world, academia, government and startups in every part of the globe, having co-founded/helped build some 10 startups, held Fortune 500 Management positions, and spent 7 yrs pursuing graduate studies at Harvard University, Indiana University in the US and in cultural/Mandarin Language studies in China, held Washington DC fellowships and served in the US Peace Corps. David is CEO of USBCT in Taipei, focusing on Emerging Technologies such as applying AVR + AI to Healthcare/Medical/Biotech/Pharma for Industry and Education.
Justin is the CEO & Co-Founder of Creative VR Labs (CVRL), a mixed reality solutions company serving businesses and government institutions in South East Asia (SEA). His focus is on bringing regional VR/AR products and service solutions to western markets and corporations. Based in Singapore & Thailand, Justin has spent the last 8 years in the SEA region developing technology solutions for the education and medical tourism industry. Prior to CVRL, he spent his career as Managing Director of Cialfo Pte Ltd, Asia’s leading tertiary education platform. Justin is dedicated to growing and organizing SEA’s community of VR/AR professionals and investors in Asia.
Stafford is currently VP of Product Development at Kaaya Tech - a Silicon Valley/Mysore based Casual Reality company. He is involved in Design and Development of Holosuit, a smart tracksuit which weaves mixed, virtual, augmented realities with fashion and fitness & AI trainer technologies. He is pursuing Phd in field of Medical Image Processing form VTU and has obtained Master of Technology in Digital Electronics and Communication form VTU, karnataka, India. He was an Assistant Professor in Department of Electronics Instrumentation, GSSSIETW, Mysuru for 4 years. He has Conducted several National level Workshops, Competitions and Conferences in the field of Robotics and Embedded Systems.
Ramesh has over four decades of entrepreneurial & techno-managerial international experience in the field of ICT and Skills Development, focussed on IT for the masses. Ramesh worked as Strategic Consultant for Training & Employability solutions to Reliance Infocomm & Future Sharp Skills Limited, an NSDC & Future Group joint initiative. He has been an evangelist for technology based simulations, working on some battle games prototyping and then developing prototypes for skills training for Retail associates and Electricians using Xbox and Kinect in 2012.
Shujat is an ardent fan of AR and VR tech and ever since his introduction to AR in 2010, he has been following, preaching and propagating these new age technologies and its content very passionately over the years. His career spans over 10 years while working with reputed media and advertising firms like WPP, Times Internet, Network18, Radio City to name few. He was Group Head for WPP for southern India before moving to Dubai and was the business head for ALIVE middle east, an AR platform from Times Of India Group in Dubai from 2015. He was at the helm of creating a very first AR campaign in middle for an FMCG major and has consulted the likes of Bosch, DFM, Nissan, Coca Cola, Pepsi, Pizza Hut, Ford and Range Rover. Shujat has been collaborating with top media agencies in UAE as well to create traction and build a market for VR & AR technology. Access the Dubai Chapter Page here.
Australia & New Zealand
New Zealand (Chapter President position available)
Pradeep is Founder CEO of consulting company Global Mindset (GM) focused on leveraging globalisation & digitisation for Learning & Working. He has a special interest and focus on emerging technologies including VR/AR/MR, AI, WT. Pradeep has been a leader for IBM GBS Australia and New Zealand (A/NZ) leveraging India, China, Philippines, Vietnam, Egypt, Romania, Brazil. He has worked on assignments for IBM, Australian Trade Commission, Optus, Westpac, Qantas, ING, Crompton Greaves and many more organisations. He has over 30 years of executive & management experience across a number of industries. He is an Adjunct Professor/Visiting Faculty at number of institutions in Australia, Singapore & India. Pradeep is a speaker at many international conferences. In 2016, Pradeep has presented in Kuala Lumpur, Mumbai, New Delhi, Toronto, Sydney & Singapore. Pradeep is a member of Executive Panel of Global Consulting Companies and Open Colleges Industry Advisory Panel. He has studied MBA from AGSM (UNSW), M.Sc, Computer Science from UTS, & B Tech from IIT Delhi.
Other Major Cities - Open Chapter President Positions
The ideal Chapter President will have knowledge of the VR and AR community within their city and have a network of thought leaders in the community. Your network does not necessarily need to be focused in VR and AR, but could be focused within digital media, entertainment, design or other marketplaces that benefit from the growth of VR and AR.
Chapter President responsibilities typically require 2-5 hours per week of communication, coordinating events, facilitating new chapter member onboarding and overseeing research and case study initiatives.