What's the Role of Interactivity in VR Game Development? 

In anticipation for the upcoming VRX Conference in San Francisco (Dec 7-8), VR Intelligence and the UK Dept of Trade & Investment have collaborated on a new report. 

Entitled The Role of Interactivity in VR Game Development, the free report  provides an in-depth look at the challenges and opportunities of interactivity and creating presence in VR game development and virtual worlds.

It features contributions from:

  • Tam Armstrong, Studio Director, Polyarc
  • Pablo Fraile, Director of Ecosystems, ARM
  • Rob Whitehead, CTO, Improbable
  • Jennifer Chavarria, Head of Studios, Kite & Lightning
  • Simon Harris, Executive Producer, Supermassive Games

The report also explores

  • Why interactivity is key to augmenting presence in VR – and how to do it best
  • What can be done to drive increases in character and object interaction and how to take advantage of new technology advances, like eye and motion tracking?
  • Perspectives on how important audio is in enhancing interactivity and presence in VR

The free report can be downloaded here, and VR/AR Association members can contact us for a 15 percent discount to the VRX Conference

We hope to see you there.

Mike Boland

Michael Boland is Chief Analyst and VP of Content for BIA/Kelsey, covering online and mobile media. Mike is a frequent speaker at top industry conferences such as BIA/Kelsey events, Search Engine Strategies, ad:tech, and WHERE 2.0. He has authored in-depth reports on the changing local media landscape including online video, social networking and mobile. He contributes regularly to highly read online news sources such as Business Insider and the Huffington Post. A trusted source for reporters covering the interactive media space, his comments have appeared in major news and trade media, including the Wall Street Journal, Fortune and Forbes. Previously he was a San Francisco-based freelance writer for business and technology magazines, such as Red Herring, Business 2.0, and Mobile Magazine. Mike began his career in business analysis and journalism as a staff reporter for Forbes magazine, where he covered tech & media.