This is an ongoing course online, you can take it anytime. More info here
The course is ongoing and will be updated every few months. More info here
This is an ongoing course online, you can take it anytime. More info here
Curious about what AR/VR/MR/RR/XR event stand for?
Do you want to experience and compare Magic Leap, HoloLens. Samsung Odyssey, HTC Vive and see which works for your clients, business?
Join us for a small meetup and learn about the hottest growing field of eXtended Reality and its siblings Virtual Reality, Augmented Reality, Mixed Reality, Real Reality
This month we will present "Educating our City with the Business of VR & AR"
In this Event we will provide Administration, Legal and Industry tips that will provide insight into the current ecosystem. This event will provide value to those who are clients, developers or organizations who are working with the technology in any industry. Networking is always included and guaranteed.
This months event will be held at the Toronto Library, which is a public space and note that food and beverage is not allowed. We encourage everyone to register for this event as we do have a maximum room capacity available.
As your Chapter leaders, we look forward to hosting and growing the VR & AR Community of Toronto.
Julie Smithson & Dan Hashemi, Co-Presidents of the VRARA Toronto Chapter
The VRARA Detroit has partnered with AIA Detroit TAP (Technology in Architectural Practice) and the Detroit Area BIM User Group for an evening of AR, VR, MR Future in AEC WSG Ghafari.
Join us in the LTU University Technology and Learning Center (UTLC) Gallery for an evening of exploration and demos with architects, designers and technology leaders in the building design community.
5:30PM - 6:00 PM:
REGISTRATION and NETWORKING
Food and Beverages Provided
6:00PM - 7:15PM
LTU Collaboratory Welcome - Mark Brucki
VRARA Introduction - David Pollock and Stephen Dantas
AIA and BIM Introduction - Dustin Tiemeyer
AEC KEYNOTE: VR / AR: Bridging the Gap between the Intangible and the Built Environment, Katy Rupp, GHAFARI
7:15PM - 8:00PM
HANDS-ON DEMOS and NETWORKING
Keynote Presentation Synopsis: VR / AR: Bridging the Gap between the Intangible and the Built Environment
Virtual reality and augmented reality, like many technologies, began as a concept of experiencing intangible objects and environments digitally. As technology progressed, that concept became a reality and has transformed into a multibillion-dollar industry that allows the real world to be virtualized and augmented. In today’s AEC industry, architects, engineers, and owners have to deal with intangible project concepts, such as how people experience time and space in the built environment. This presentation discusses how we can use VR / AR to design and develop these environments, producing outcomes that better serve the users that inhabit them.
Presenter Bio: Katy Rupp, Architectural Designer, Ghafari Associates
As one of Ghafari’s leading champions of virtual reality technologies, Architectural Designer Katy Rupp is skilled at developing highly immersive visuals that enable project stakeholders to virtually explore the physical environments we design long before they are ever constructed. She leads internal VR training and has also presented and demoed these technologies at a variety of industry forums, including most recently at the 2018 AIA Detroit Celebration of Architecture as part of the Technology in Architecture Practice / Detroit Area BIM User Group exhibit.
Katy joined Ghafari in 2014 and has developed a portfolio that includes healthcare, automotive, hospitality, commercial, residential, and education-sector projects. She holds a Master of Architecture from Boston Architectural College and a Bachelor of Science in architecture from Lawrence Technological University.
Firm Overview: Ghafari Associates
Recognized as the “2017 Design Firm of the Year” by Engineering News-Record Midwest, Ghafari Associates is a global engineering, architecture, process design, consulting, and construction services firm driven to meet the distinct needs of every client. For nearly 40 years, the firm has created spaces and processes that help businesses and people thrive. Ghafari is recognized as a pioneer in adopting and standardizing the latest industry advancements, including building information modeling, reality capture, and virtual and augmented reality.
For discount code, please contact Pradeep@thevrara.com
TALE 2018 is the IEEE Education Society’s flagship Asia-Pacific conference. This year, the conference will take place in Wollongong, Australia, on the beautiful New South Wales south coast (close to Sydney).
The Special Track on XR & Immersive Learning Environments at IEEE TALE 2018 will focus on the use of virtual reality, augmented reality, mixed reality, and related technologies for creating environments and experiences that excite, inspire and engage learners in immersive ways. Of interest are reports of both research studies and applications covering the entire spectrum of immersive platform types, including desktop, mobile, wearable, and room-based (e.g., CAVE). Authors and presenters are encouraged to think creatively in terms of how they might frame their work to accommodate different conceptions of and perspectives on immersion.
For free and discounted tickets, email email@example.com
At this German-speaking B2B double conference meets the senior management from areas such as change management, corporate culture, organizational development, HR, workplace design, employee engagement, IT, training and learning and information management from the most important companies form the German-speaking area. The agenda is packed with best practice presentations on topics like the use of Virtual/Augmented/Mixed Reality in the company, the workplace of the future, collaboration in the digital age, digital learning and training with innovative applications and solutions, as well as a live show on how to integrate HoloLens and Alexa into the daily work routine.
Do it like the decision makers of companies like Deutsche Bahn, EnBW, Volkswagen, Döhler, Siemens, Stihl, Tetra Pak, Hilti, Ortlos Space Engineering, Magna Steyr, Roche, SGF International, Ninjar, TÜV Süd, Otto, Engram, Audi, Baker McKenzie, davit, Stadt Wiesbaden, EXP360, Schweizerische Bundesbahnen, die Wüstenrot & Württembergische-Gruppe, Ford, WeAre, Lilly, Evonik Industries, Ludic Group, Roche, MAN, Stegerer Metallbau, Matrix42, All For One Steeb, VR-Leasing, Klöckner, Virtual Dimension Center VDC Fellbach, ABB, M.O.O.CON, Rhein-Neckar-Verkehr, Bilfinger, WBS Akademie who have already confirmed their participation.
Dive into the future world of work, get inspired by the most innovative applications and success stories, network with the responsible Business leaders and make new contacts!
You can access the complete agenda here: Virtual Reality im Unternehmen & Arbeitsplatz der Zukunft 2018
As a special for VRARA members, 5 free tickets will be given to the first 5 people who get in touch with firstname.lastname@example.org
For discounts, email email@example.com
Stereopsia (www.stereopsia.com) is an international event that started in 2009. It encompasses all aspects of immersive technologies: 3D cinema and sound, virtual or mixed reality (XR). It is the meeting and networking place of the community of international professionals of the immersive technologies and all their applications and content. Stereopsia gives the floor to the world’s leading experts in a series of Thematic Conferences to better understand the issues, the technologies and therefore the new opportunities. Also, Stereopsia has strong connections with Hollywood. For the past 7 years, Stereopsia has teamed up with the Advanced Imaging Society, which entrusted the event’s organizers to bestow its infamous Lumiere Awards.
Furthermore, this year, Stereopsia will launch the XR Tech Venture Forum, which will connect companies with investors (VCs & large companies) who can finance their innovation projects. To sum it up, Stereopsia is therefore THE place-to-be for all professionals in the XR field.
Join us for a stimulating evening of simulation, VR, and AR for healthcare at the RISE (Research in Simulation Education) Center at Robert Morris University. Our expert panel will discuss the latest in XR and simulation technologies for healthcare practice and education. You will have the opportunity to see demos of this technology at work within the RISE Center.
Thanks to our generous sponsors, Pocket Nurse and the RISE Center at Robert Morris University!
Digi-Capital’s next Reality Network has been announced for Wednesday, December 5th in San Francisco. It is by invitation only (and free) for AR/VR CEOs, corporate VPs and VC Partners, with a few hundred C-level guests from the industry’s global leaders. The focus is on industry-wide opportunities and deal making (commercial deals, partnerships, investments, M&A), with space limited to keep the signal-to-noise ratio high. To quote one guest, “Digi-Capital’s Reality Network is the most connected event for AR/VR/XR Leaders – I’ve never seen a room so crowded with “CEO” on the nametag.” This Reality Network is kindly hosted by our friends at Orange.
While we’ll cover a lot across the industry, the CEO Panel for this Reality Network will focus on AR/VR productivity and ROI. Major enterprise buyers have told us that’s why they’re buying, so understanding their thinking might help to sell to them.
The agenda is:
6pm to 6.30pm – guest arrival and drinks
6.30pm – welcome by Orange
6.50pm to 7.30pm – CEO/Corporate VP panel on AR/VR productivity and ROI, and why/how big customers buy AR/VR services
7.30pm to 9pm – cocktail food/drinks and networking/deal-making
We've reserved a block of free CEO tickets for Digi-Capital’s Reality Network on December 5th for outstanding VR/AR CEOs and corporate VPs who we might not know yet. For tickets, email firstname.lastname@example.org
VRARA Members, contact us for a discount code
What’s Real? What’s Hype? What’s the Future?
VRX 2018 is the global summit where business leaders track the real market opportunities and impacts of virtual and augmented reality.
Join us December 6-7 in San Francisco for world class networking and an A-list speaker lineup that includes HTC, Google, Microsoft and several others.
For discounted tickets please contact:
Pradeep Khanna - Sydney President & Global Co-Chair Education VRARA - Pradeep@thevrara.com
Paola Paulino - Shenzhen President VRARA - email@example.com
TRANSFORMING THE FUTURE OF EDUCATION IN ASIA
Bett Asia is the region’s leading education conference and expo will gather the region’s most senior education leaders, educators and innovators to celebrate the future of education.
As APAC education leaders struggle to build a change culture, they believe 21st century skills are pre-eminent for pupil success. This year, the show’s key theme is ‘Building a change culture to deliver 21st century learning’. Our cutting-edge summit will discuss the transformation of education and discover the innovation that will inspire change across the Asia Pacific region. Whilst our Expo will showcase the practical tools, techniques and training to empower educators to transform learning in the classroom and beyond.
Things you'll get to do at this event:
— Share a drink and some appetizers (or dinner if you like) with people who are interested in VR/AR. I'll put out the first round of apps, and there will be servers there to bring drinks or other food.
— Try out an Oculus Rift and Oculus Go if you haven't (I'll bring at least those along. If you have other rigs that are semi-portable and you're willing to share, please bring them at 5:30 for setup.)
— Hear about creating in 3D. This will be an overview talk that goes over the high level basics of how to get started with the art, programming, modeling, etc.
We'll cover the options of Unity, Unreal, or Web VR, as well as creating art with Maya, Blender, and even inside VR with Oculus Medium. If you have any experience creating with 2D graphics programs or in programming for the web or other platforms but haven't tried for 3D, there are some differences, but you'll probably be surprised how many parallels there are and how much the software does for you.
If you love VR or are fascinated by where it's headed but haven't thought about creating for it yet, this is just the talk for you. If you're a creator but have never tried VR, then come early to give it a try and I'm pretty sure you'll walk away loving it. If you're a pro at this and know the basics already, then come and share your perspective as well and hang out with folks who feel like this stuff if the future. Whatever the case, see you then!
MEMBERS CONTACT JOSEPHINE@THEVRARA.COM FOR YOUR DISCOUNT CODE
VRTL Media Summit is a 250 person one-day event at Paramount Pictures studio lot, November 15th, with a curated group of entrepreneurs, investors, content studio execs, & entertainment press.
The event is co-chaired with Paramount Pictures & this year’s event will focus on innovation in how content is produced, funded, consumed, and marketed – through the lenses of AR/VR, AI (voice/vision), blockchain applications, & digitally native brands.
For discounts, email firstname.lastname@example.org
WHAT IS FUTURELAND?
An international tech event organized by Talent Garden in Milan, Italy, - November 15.16 - enabling the business community to stay ahead of the market through practical applications of emerging technologies: Virtual Reality; Augmented Reality and Artificial Intelligence. Join an international audience of 800 selected entrepreneurs, corporate executives, startups, investors, media and decision makers. See more here www.futureland.co
Contact email@example.com for discounts
The VR NOW Con & Awards is the annual conference plus awards, showing new developments in tech, art and business. An eclectic mix of speakers (from Digital Domain, Voices of VR, Unity Technologies, Magic Leap, MediaMonks and more) give inspiring input on developments, trends, and emerging technologies. Content creators and engineers exhibit their latest developments in Cinematic VR, Industrial Learning or Location-based experiences. Beginners and experts get new insights and improve their skills in hands-on workshops.
The VR NOW Award honours great achievements in four categories: VR Technology Award, Industry VR Award, Cinematic VR Award, Interactive VR Experience Award. The Grand Prize celebrates the best project of the year, selected from all the nominees in the other categories.
In 2018, the VR NOW Con & Awards becomes part of something even bigger – the MediaTech Con. MediaTech Con is the key convention for future media technologies and the business behind entertainment. Together with VR NOW Con & Awards and Changing the Picture (CTPiX), MediaTech Con offers a common platform with pioneering talks and workshops within a two-day program in Potsdam-Babelsberg.
For discounted passes, email firstname.lastname@example.org
Across two days the 2nd Annual Immersive Technology in Sports & Entertainment Summit 2018 brings together Senior Executives from across the sports, entertainment and technology ecosystems.
Working with the leading sports clubs, rights holders, broadcasters and technology powerhouses the summit is designed to break down and identify the greatest challenges and opportunities for immersive technology within elite sport - Fan Engagement, Elite Performance, Global Brand Development, User Experience, E-Gaming - Commercial Partnerships. Critically though, it goes to the heart of monetization strategies to realize the huge market potential for Immersive Technology in Sport. Event website www.virtual-reality-sports-innovation.com
For discounts, email email@example.com
HUB Montréal strives to maximize the business potential and promote the know-how of digital creativity as well as innovative content developed by local companies in the cultural, entertainment and experiential marketing sectors. Event website http://hubmontreal.com/home-hub
Auckland Build Expo 2018 – 8 & 9 November - ASB Showgrounds, the leading construction, architecture and design event for Auckland.
This market leading two day event is a must attend for: Architects, Developers, Planning Managers, Local and National Government, Contractors, Financiers, Construction Managers, Builders, Tradies plus many more.
- 8-9 November, ASB Showgrounds.
- Registered Master Builders Apprentice of the Year Competition in Association with CARTERS.
- BCITO Growth Hub Business Training
- New Zealand's Largest Construction Expo
- 90+ Senior Speakers at our Free Conferences, Workshops, Partner Sessions & Live Demos
- Women in Construction Summit
- BIM and Digital Construction Summit
- Auckland Build & Facilities Management Summit
- Thousands of Attendees will be joining us from across N.Z.
- 200+ Exhibitors from Build NZ construction market
- 60+ Industry Partners – Large-Scale Promotion of the Show
- Networking: Live Music, The Build Bar, Prize Giveaways, VR Simulators.
- Each ticket provides access to the Exhibition, Conferences, Seminars, Partner Sessions, Workshops, Apprentice of The Year Competition and Networking Sessions.
As a hotbed of medical research, care delivery and virtual reality/augmented reality technology development, Boston is flourishing as a place to deploy AR/VR in both rigorous scientific investigation and patient-ready innovation. We’re bringing together some of the leading global experts in these fields to discuss how they’re using AR/VR to solve some of today’s biggest challenges, advancing the field from the lab bench as well as in the operating room.
6:30pm - Doors Open
6:30-7 - Networking and Demos
7-8:00 - Main Speaking Program
8-9:30 - Networking and Demos
The VR/AR Association (VRARA) Portugal Chapter will be hosting an executive dinner event on Nov 7th, during the WebSummit in Lisbon, Portugal.
The VR/AR community attending WebSummit will gather for drinks & dinner at a VIP restaurant for our executive dinner event. Come and join industry thinkers, C-level executives, investors and startups to explore ways to collaborate and network.
- Keynote speaker (to be announced)
- Presentation/demo by sponsors
- Delicious food & drinks
- VR AR thought-leaders from Portugal, Europe, and from around the world, including: Amazon (tbc), NextReality, Darwin & Warhol,Collide, BBRetail.eu, Moorestephens.com, Glymt.com
- Press including: VRTV, Dinheiro Vivo (the largest Portuguese business portal)
- Kris Kolo, VRARA, Global Executive Director
- Anne-Marie Enns, VRARA, Executive Producer of the VR/AR Global Summit
We have 50% discounts, email firstname.lastname@example.org
When our inner imagination and outer experiences merge in new ways, how does it transform the reality we share— and create new ones we’ve yet to consider?
At v-ID Summit, the world’s preeminent technologists, social scientists, hardware manufacturers, artists, investors and enthusiasts will gather for a two-day journey into the future of how virtual and mixed realities will shape our human experience. Join us.
From how we tell stories to how we solve problems to how we connect, virtual and mixed realities are evolving human identity and expression in ways that have never been possible before. Over two days, the conversations at V-ID Summit will explore the issues, opportunities and impact found at the borders of this transformation.
6 Killer Pre-Summit Workshops
Summit Opening Party
Continental breakfast and lunch for all attendees
Keynotes from Jeremy Bailenson - Stanford, Peter Rubin - WIRED, David Eagleman - PBS, Lisa Joy - Westworld
An amazing line up of sessions and panels for artists, technologists, investors and VR enthusiasts
Virtual Reality and Augmented Reality are two of the most exciting, if not the most powerful tools, available to brands today. However, Marketers, Brand Managers, Entrepreneurs and Business Owners are only now beginning to understand and to tap into the true potential of these immersive technologies.
The Mixed Reality Marketing Summit, is an industry-leading one-day conference featuring keynotes and panels from some of the world’s leading voices in MR marketing and technology. In addition, there will be practical, actionable insights for adding mixed reality to your digital marketing mix, including brand case studies, a guide to producing, ideating and measuring MR initiatives and KPIs, experimental do’s and don’ts and collaborating about the coming revolution of Mixed Reality.
VR/AR Association Taiwan, in collaboration with Startup World Cup, is proud to bring you the event of the year: Innovation Forum Taiwan 2018! We will have Industry Experts and VIP Speakers, Hands-On Exhibits, Technical Workshops, Unparalleled Opportunities for Networking, and Much, Much More!
The VR/AR Association (VRARA) was designed to foster collaboration between innovative companies and people in the VR and AR ecosystem to accelerate growth, foster research and education, help develop industry standards, connect member organizations and promote the services of member companies.
Startup World Cup is a global conference and competition that brings together the top startups, VCs, entrepreneurs, and world-class tech CEOs. SWC will hold it’s regional event in Taipei Taiwan, leading up to the final Million Dollar Prize event in San Francisco 2019.
If you would like to participate in the Innovation Showcase during IFT 2018, email us at email@example.com
Please contact David Hall at firstname.lastname@example.org to find out more about attending as press or covering the show.
RSVP here (it’s free)
Organized by the VRARA Location Based Entertainment Committee
News reports of experiential location-based virtual reality (LBVR) in shopping arcades, theme parks and movie theaters are taking the world by storm. Companies including FoxNext, Zero Latency and Disney's ILMxLab with Star Wars are demonstrating that LBVR is a viable business for investment, which is clearly enticing mainstream consumers to satisfy their VR curiosity. This is demonstrated by the high levels of growth, with consumer spend expected to reach $809 million by 2022.
For more information or registration, email email@example.com
Global leaders from the fields of immersive contents such as VR, AR, Hologram and media facade will come together at the conference. In addition, 6 Korean companies chosen by their excellence will bring their latest contents for this event. You are welcome at the conference, and feel free to exchange ideas and experiences with the front runners to make your business more creative and exciting.
Contact firstname.lastname@example.org for discounts
Augmented and virtual reality technologies are not new but applications have so far been predominantly focused around consumer adoption in the gaming and entertainment industry. However, with the drop in AR/VR headset costs, project economics are becoming increasingly viable where massive opportunities exist for enterprise adoption especially in the education, healthcare, manufacturing and engineering space.
AR and VR technologies have the potential to radically transform businesses through applications ranging from customer interactions, trainings and simulations, product design and development, process redesign, operations excellence and more!
VRARA members, contact us for a discount code.
XRDC is the premier conference for augmented, virtual, and mixed reality innovators, focusing on use cases for immersive experiences across industries including games, entertainment, healthcare, education, training, industrial design, brand experience, and more.
Join business and technology leaders focused on strategy and innovation, AR/VR/MR producers, technical artists, designers, software engineers, product and UX specialists from companies like Airbnb, Amazon, Apple, DAQRI, Epic Games, Facebook, Google, Honda, HTC Vive, Magic Leap, Marvel, NASA, Oculus, Pixar, PlayStation, Sony, Swisscom, Tencent, Twentieth Century Fox, YouTube, Unity, and Valve.
Join VRARA LA for an evening with XR investors!
This is our 2nd Annual investor event and we are bringing together prominent VCs, angel investors, VRAR startups, and innovators to discuss the landscape for raising capital.
We have gathered the best, brightest and those who are willing to let you in on the secrets during this informative panel!
There will also be a startup showcase which will give 7 startups the opportunity to pitch their service/product to the investors!
INVESTORS - contact Josephine Munis at email@example.com to find out how you can get involved.
Are you a STARTUP interested in pitching at the event? Complete this form
VRARA MEMBERS - email firstname.lastname@example.org for your ticket.
Join us for our Fall chapter event where we highlight the incredible work being done with immersive technology to make the world better through social causes, research, and education. We are excited to host a number of speakers to share their stories and demonstrate how immersive technology is enabling a wide range of positive progress. Final lineup to be announced, but we will be having individuals from universities, including professors and academic researchers, as well as those from the non-profit sector.
VRARA Members get 50% discount on Expo Passes and 20% discount on Conference Passes. Also, VRARA members get discounts on Exhibit booths. Email email@example.com
THE PREMIER XR EVENT ON THE EAST COAST
Whether you’re a developer, creator, or business professional utilizing VR/AR, NYVR Expo features sessions that will inform you about the latest development and production techniques, market strategies, and educational experiences.
Join thousands at The Premier XR Event on the East Coast, NYVR Expo for three days of action-packed experiences, immersive education, aisles filled with hardware and gear, and networking with your fellow VR/AR professionals in advertising, education, leisure, medical, engineering, and development.
NYVR pulls together the brightest minds in the VR/AR space including the people who make, sell, or purchase reality-based content, platforms, and software. Bring home the ROI by connecting with the serious professionals NYC and the Eastern United States is known for.
Among the sub-topics and fields in the XR universe, user experience (UX) and design are critical. And the timing is right to examine product strategies, given XR's early phases of establishing best practices.
With that backdrop, the XD Immersive conference is coming to SF October 25-26, to focus on UX design, and management. It will zero in on a range of business cases in XR. To do that, it has assembled A-list speakers from Google, Samsung, Microsoft, IBM, frog design & Meta.
VRARA SF has partnered with XD Immersive, which means lots of things -- most of all a 35 percent discount for members contact us to get code). Join us in October in San Francisco. More about the event, speaker list and other details can be seen here.
Nordic VR Forum 2018 is all about “immersive learning” – VR & AR in learning, training, education, storytelling and knowledge transfer. Learn about interesting use cases, try out the latest gear, take part of the dialogue and grow your network!
The Nordic VR Forum 2018 is a VR/AR Association Norway Chapter event.
We expect 250+ participants from 10 nations.
See event website here vrforum.no
VRARA Members receive 20% discount, email firstname.lastname@example.org
The Emerging Technologies in Education Conference will expose education professionals to the technologies that are transforming their sector. This conference will provide attendees information on how these technologies can be used, real-life examples of how they are being used in education, and how to implement these technologies in order to stay relevant in an ever-changing world.
Conference website here
For discounted passes email email@example.com (20% discount is valid until Friday, October 19, 12:00pm PT)
You’ve seen L&D conferences before, but not like this. This is not just a conference; DevLearn is the place we unearth what’s next for learning and technology. It’s the experience that allows us to advance the work we’re doing—together.
AR & VR Sessions & Program
Measuring Performance in Immersive Environments
Jennifer Murphy, Quantum Improvements Consulting
BYOD: Creating Engaging AR Learning Experiences on a Low Budget
Zsolt Olah, Kineo
Designing AR Experiences for Performance Support
Chad Udell, Float
Social Virtual Reality at Visa
Laura Van Duzen & Shelley Henson, Visa
BYOD: Introducing WebXR—a Lightweight Way for Developers to Create VR
Hugh Seaton, Aquinas and Damon Hernandez, Samsung Research America
VR & AR for Behavior Change
Julie Dirksen, Usable Learning
Powering Next-Gen Learning with VR and xAPI
Margaret Roth, Yet Analytics and John Blackmon, Trivantis
BYOD: Engaging Tech: Getting Started with Augmented Reality
Destery Hildenbrand, Rockwell Collins and Mark Banit, Ivari
Leveraging Virtual Reality Simulations for Leadership Development
Carrie Straub, Mursion
Why Companies Are Turning to VR to Improve L&D
Derek Belch, STRIVR and Andy Kozak, JetBlue
Build your own mobile apps and launch your coding career by learning Swift, a powerful and intuitive programming language. During this course, you will learn the process of development and how apps are created from concept to prototype to final product. You will discover new creative possibilities and future business opportunities while you create custom apps for business and personal use. More info
Learn real-world techniques to develop immersive content for original series, games, commercials and more.
Gain skills in Unity that apply to storytelling in VR.
Immerse yourself in VR development communities for gaming, education, healthcare, training, apps and more.
Create your own VR production from concept to distribution, ending the course with a final product you can include in your portfolio.
More info here
Understand how to create mobile AR/VR content in Unity.
Walk away with two apps you created and can put on a smartphone, one for VR and the other for AR.
Have a solid understanding of design approaches to both AR and VR.
Be able to converse intelligently with other industry professionals and have an overall understanding of the AR/VR industry at large.
More info here
Learn first-hand from pioneers in the field of VR Audio.
Get real insights into where VR is headed and opportunities for new VR experiences driven by sound and music across industries—putting you a step ahead in this fast-evolving industry.
Articulate the role and value of sound in VR, and in particular spatial audio, as well as develop an understanding of best practices in concept and execution of VR audio.
Learn the different types of audio, their uses and relative merits as they relate to VR experiences.
More info here
2112 Immersive Tech Summit
In partnership with VR/AR Association
Supported by SlingStudio, VER, Shure, Swanson, Martin & Bell and Hellowater
The day-long Immersive Tech Summit will include Industry leaders and experts in immersive tech presenting cutting-edge case studies, workshops and demos exploring virtual, augmented and mixed reality conceptualization, production & post-production, branding & marketing case studies, trends, best practices & standards, and market adoption.
We will present "209 Ways Organizations are using VR/AR." The talk presented by Alan Smithson will touch on the myriad of ways Virtual, Mixed and Augmented Reality (XR) are being used outside of gaming and entertainment. Ranging from healthcare, construction, design and remote collaboration, and marketing and training, immersive technologies will revolutionize how we compute and communicate in business over the next 20 years.
2112 Immersive Tech Summit kicks off with Everyone Can Create Challenge, a hands-on workshop led by Apple on Friday, October 19, 12:30 - 3:30 pm. and continues with presentations, demos and workshops by industry leaders and experts presenting cutting-edge case studies, workshops and demos exploring virtual, augmented and mixed reality conceptualization, production & post-production, branding & marketing case studies, trends, best practices & standards, and market adoption. The summit will also include an Immersive Cinema Showcase Co-presented with the 54th Chicago International Film Festival.
Confirmed speakers include Dekker Dreyer, a VR Pioneer who has directed live-action, animated and interactive immersive productions for Disney, Hallmark, Warner Bros, Syfy, Bose, Fox, Participant Media, and Digital Domain; Alexander Mejia, Emmy award-winning Creative Director at Human Interact; award-winning journalist, Cherie Hu,Tech Columnist at Billboard, among others.