Everything VR & AR is a weekly podcast covering technologists, enthusiasts, and companies with real world deployments of virtual reality and augmented reality experiences.
Learn from interviews with the leaders in gaming, entertainment, productivity, enterprise, social, education, medicine, software, hardware, psychology and more.
This podcast covers everything that is VR and AR including the hottest topics and news in virtual reality and augmented reality. Tech blogger, reviewer and professional podcaster Kevin Harvell is your host.
Past Episodes of Everything VR & AR
When the majority of people new to the VR & AR technologies think of video content they are most often introduced to regular 360 video content such as what you would find on YouTube or Facebook.
Dirk Gombos, Co-Founder of 3D Evolution Productions, stops by to talk about some of the differences, and challenges, between regular 360 video and 3D 360 video.
Dirk also goes into more detail about the importance of making sure video stitching is done right during post production so that it leaves viewers with less chance for distraction.
As the VR/AR/MR industry continues to grow and evolve, the ways that people learn to develop software for these experiences will take cues from other segments.
Learn more about what WebVR is, who the first organization is that is looking for a solution from this years Virtuleap and of course how you can get involved in either this years, or future Virtuleap hackathons.
Magic Leap. Two words that make up the name of the company that many consider to be the unicorn of the virtual, augmented and mixed reality industry. Karl Guttag knows quite a few things about patents and display technology and has been doing some research into the patents that Magic Leap has and has been sharing his findings on his personal blog which has been getting quite some attention as he tries to solve the puzzle that is Magic Leap.
When you hear the name LlamaZOO, I imagine the first thing you think of has nothing to do with virtual or augmented reality of any kind.
But in this case you would most definitely be wrong as the "Chief Llama", Charles Lavigne, joins Kevin on this weeks episode to discuss a variety of topics including where the name LlamaZOO came from, how people in the veterinary industry are benefiting from their EasyAnatomy software along with his background in video game development.
If you, or anyone you know is passionate about animals and has their eye set on a career in the veterinary field, do them a favor and share this episode with them.
Founder & Creative Director of TRICK 3D, Chad Eikhoff, joins Kevin this week to discuss what Floorplan Revolution is and how TRICK 3D is helping brands make the move into the VR/AR world in regards to not only marketing but how they can use it to educate and demonstrate customers and employees on what they can do for them.
oined by Niko Chauls who is the Director of Emerging Technology at the USA Today & Gannett Network on this episode to learn more about what his team is doing in the augmented, mixed and virtual reality space across their 110 locations in the United States.
Niko discusses what the purpose is behind the VRtually There YouTube channel, along with sharing more information about just what is the yearly StoryNEXT event that he is the Executive Director of.
On past episodes we have discussed the importance of audio and visual in regards to augmented & virtual reality. Kharis O'Connell who is the Head of Product of Archiact VR joins Kevin to discuss why design is such an important aspect to focus on in the AR/VR industry along with the increasingly popular mixed reality space.
Archiact VR has a solid set of software available for multiple platforms that you may already be familiar with which you can see here.
As someone who lists Apple, Samsung and Nokia as previous companies he has been a part of, Kharis has a strong resume which includes the O'Reilly Media published book titled "Designing for Mixed Reality".
How would you like to have your own virtual place, that you can customize to your hearts desire, allowing you to watch videos and share photos with friends and much more?
Artem Fedyaev, the Founder & CEO of myVR and myWebRoom is our guest this week to talk about how you can do just that whether on a computer or using their myVR application currently available on Android.
Artem also shares his thoughts regarding the public perception of VR & AR as it currently sits.
As more research is done on the effects of virtual and augmented reality as it relates to our psychology, it is a pleasure to be joined by Tunisha Singleton on this episode to discuss this and also how it fits in with the sports world so many of us are passionate about.
Tunisha is the Chief Experience Officer and consultant for JabCross Media and an adjunct faculty member in the Media Psychology Masters Department at Fielding Graduate University.
With so much focus on the visuals in VR & AR it is easy for people to dismiss how much audio plays a role in how immersive your experience is.
Our guest for this episode is Adam Block who is the co-founder and CEO of 3X Studios and Craft Media Group. Adam has quite a resume with a focus on audio during his time in software development which he details.
Adam will also be at the VR Summit in San Diego speaking on a panel focusing on Revenue Models.
Imagine being able to shop for real estate, whether residential or commercial, and be able to be in one part of the world yet be able to see things as if you are actually inside the building.
Visit their website at LNGStudios.com to learn more.
Have a listen as Casey shares what that experience was like along with describing just what the focus is at Vrtul.io and which camera manufacturers he feels is worth your money as a video producer. Casey also talks about the upcoming panel he will be speaking on called VR Freakonomics: Pricing Professional 360 Productions while at the VR Summit in San Diego on December 14 & 15, 2016.
Our guest this week, Robert Merki, works for a Vancouver based company called Cognitive VR who has created software to help you answer those questions. Similar to how Google Analytics can help you make your website more visitor friendly, Cognitive VR can help you get the answers to where & why users are getting stuck on certain levels and what they are spending most of their time looking at when engaged with your programs.
With locations around the world in Athens, London and now New York, Mativision is in a unique position to make a variety of great connections as they continue to grow into the future after starting in 2008.
- How the VR/AR scenes compare in their locations
- In what ways the medical industry has, and will be benefitting from their VRinOR application in the future
- What the immediate future looks like for Mativision
So we invite you to tag along, have a listen and try out some of their various application experiences to get a first hand experience of Mativision.
Want to just sit back and experience music in a whole new way? Jon Carter who is the creative lead for Music VR from Harmonix stops by to talk about their upcoming release of this new experience from Harmonix which will be exclusive for the Playstation VR.
Jon shares what users can expect to experience while exploring the various worlds that will be available upon launch while discussing what some of the possibilities are for continuing on in the series along with what it was like working with the highly anticipated Playstation VR from Sony.
We all either personally, or know someone who has spent hours over the years playing the Rock Band franchise of video games rocking out to some of our favorite music, or learning about some news songs to fall in love with.
Available soon on the Oculus Rift, Rock Band VR will use the upcoming Oculus Rift Touch controllers which attach to most existing Rock Band guitars to let you rock out to a set list of over 50 songs when it launches while looking out at that crowd in ways you've never been able to do so without physically being on stage.
We are really looking forward to this experience and would love to hear your thoughts on Rock Band VR so make sure to let us know what you think.
Kevin felt it was time to change things up a little bit so here is a non interview episode filled with some upcoming software & hardware discussion that he is looking forward to in the not too distant future.
Also, Kevin shares some ideas for VR & AR experiences he would love to have in the future. Any of these sound interesting to you?
Have a listen as Dennis explains the variety of VR experiences that you can experience on your Google Cardboard or any number of headsets including one that SpaceoutVR has specifically had created to get the most from their app.
With so much attention in the world of virtual and augmented reality focused on gaming and video content, there is a significant opportunity for developers to help bring productivity tools to the companies for a variety of uses.
Elbert Perez, co-founder of a company called Doghead Simulations, aims to help make collaborating with team members either locally or around the world much more functional with a solution called Rumii.
When it comes to 360 degree video, it is hard to ignore the content that is available on the JauntVR application.
David Anderman, who is the Chief Business Officer at JauntVR, discusses how they continue to partner with some of the biggest names in the industry such as Paul McCartney, Major League Baseball and the National Football League to create, produce and distribute the 360 degree video you can find on their free Android & iOS application.
Since David spent 16 years at LucasFilm, we also discuss what it was like helping to secure the deal Disney made to acquire the company.
Also, make sure to listen for the story of what George Lucas first thoughts of David's move into VR were.
For many people, virtual and augmented reality technology is the only way they will get to experience different parts of the world or a variety of other activities.
But what sort of effect will these experiences leave on our perception of the reality around us?
Dr. Julia Shaw joins Kevin Harvell to discuss a variety of topics such as this and how other to better understand how our minds work in regards to memory retention and how it can sometimes lead people to believe something is real when in fact it is not.
We also discuss her book, The Memory Illusion: Remembering, Forgetting and the Science of False Memory.
As the VR/AR Association continues to expand around the world and grow with new members excited at the future of virtual & augmented reality. On this episode we feature Kris Kolodziej, better known as Kris Kolo, who is the New York chapter president of the VR/AR Association who has quite a bit of experience in the space.
Kris shares some of his background, memorable experiences with his time using virtual & augmented reality devices and also shares some information regarding some upcoming events happening in New York.
On this episode of Everything VR & AR, Kevin is joined by Chris Bobotis who is the Creative Director and a Founding Partner of a company called Mettle which creates a number of fantastic plug-ins for Adobe Premiere and After Effects that will help you edit 360 degree video.
Also, do not forget that Mettle offers the Skybox VR Player which is a free player you can use with the Occulus Rift & HTC Vive headsets and connects directly with your Adobe After Effects and Adobe Premier Pro installs.
Sarah Hill, who is the CEO and Chief Storyteller of StoryUp VR guests on Everything VR & AR to talk about their focus on creating memorable virtual & augmented reality journalistic experiences.
On this episode we discuss a recent trip to Congo to capture a story about personal mobility devices that are necessary to help those in the area who have lost the use of their legs due to disease.
We also discuss some of the equipment that the team uses to capture this fantastic footage including the Theta S from RICOH and software called Liquid Cinema to help direct the viewers attention to what the storyteller wants views to focus on.
David Betten, the Director of Developer Relations at WildEye VR guests on the show to help explain what WildEye VR is doing in the world of virtual & augmented reality along with talking about ethics in VR & AR and his research as a hypnotist.
WildEye VR aims to stand out in the industry by creating lifelike experiences and have a substantial amount of experience from their time creating visual effects for the film and television industry.
To learn more, make sure to visit WildEye VR on the web to do so.
There are a number of great companies out there creating some unbelievable VR & AR experiences for both users and companies. On this episode, Kevin talks to one such company as Dale Carman from Groove Jones guests on the show.
Dale talks about some of the experiences Groove Jones has created for people attending Nascar, the Super Bowl and SXSW as well as mentions that the upcoming ComicCon in San Diego will have an amazing experience there that they have created.
How would you think McDonald's would be looking to use VR or AR? Well, Dale shares the answer to this question as well so stay tuned.
This week we are joined by Paul Freiling who is the Director of Engineering & Robotics Education at the St. Louis Science Center in St. Louis, MO.
Paul talks about his role at the Science Center and how important it is to stay on top of the constantly changing world of technology along with the challenges of how to create exhibits that are not only fun & interesting but educational at the same time.
It is great to hear Paul discuss their understanding that the Science Center, and other similar museums, have a responsibility to help introduce virtual & augmented reality experiences as these types of technologies move forward in development.
It has been some time since you have heard Nathan Pettyjohn on the podcast, but Nathan is back this episode to share more about the company is making a tremendous name for itself in the world of virtual and augmented reality, Aisle411.
Listen as Nathan talks about how Aisle411 got started along with some ways that they are looking to help make interacting with a variety of environments more interesting in the future.
We even discuss what led Nathan to start the VR/AR Association.
In this discussion we talk about Amir's background in the technology world along with why Paracosm made a change to focus more on business clients than the general consumer market.
Of course there is much more to this discussion, so have a listen and let us know what you thought of our talk with Amir Rubin.
On this episode of Everything VR & AR, Kevin is pleased to be joined by longtime technology journalist Russell Holly who is covering the virtual and augmented reality segment for the new website from Mobile Nations aptly named VRHeads.com.
Russell talks about what criteria helps him decide what warrants more coverage in the space along with sharing some of his favorite experiences and how he explains what to expect for people getting ready to try out VR & AR devices for the first time.
Always a fantastic interview, you are sure to enjoy this discussion!
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