Everything VR & AR is a weekly podcast covering technologists, enthusiasts, and companies with real world deployments of virtual reality and augmented reality experiences.
Learn from interviews with the leaders in gaming, entertainment, productivity, enterprise, social, education, medicine, software, hardware, psychology and more.
This podcast covers everything that is VR and AR including the hottest topics and news in virtual reality and augmented reality. Tech blogger, reviewer and professional podcaster Kevin Harvell is your host.
Past Episodes of Everything VR & AR
One of the biggest hurdles VR content creators face during development is overcoming motion sickness for as many people as possible. Our guest this week, Nathan Burba of Survios, strongly feels that his team has made great strides to make the experiences they have created such as Raw Data and their upcoming project called Sprint Vector leave users feeling pretty good afterwards.
Have a listen and learn more about Survios, including what led Nathan to co-found the company, along with the companies philosophies are regarding company culture and game design.
Author Blake J. Harris, of the popular book Console Wars, stops by to share some information about "History of the Future" which is his current project focused on the Virtual and Augmented Reality industry.
Due to Blake's success with Console Wars, it has helped open many doors and given him access to some of the top names in the VR/AR industry to speak with along the way as the book progresses towards its expected 2018 release.
Why write a book now about an fast changing industry still finding its way? We talk about this and much, much more.
It is one thing to go on vacation and snap photos to share with others. It something completely different to go on vacation and snap 360 degree images and videos to share with people so that they actually feel like they were standing in the exact same spot as you were when capturing the moment.
What Jim Schoonmaker and his team at EveryScape has created is just that. Building upon the decade plus experience of 3D interior mapping, the EveryScape app allows you to capture and transform real environments into virtual experiences.
Learn more about Jim's thoughts on the functionality of VR and he thinks the industry will progress and much more.
Learn more about a company called IMMY who has been flying under the radar in regards to their upcoming VR and AR headset, called the IMMY Mark 1 and IMMY Mark 2, from the founder, CEO and CTO, Doug Magyari.
Hear why Doug feels their device will stand out from the more recognizable names in the space and how important it is to him to have it manufactured in the United States.
Also, learn why Doug Magyari was recently invited to the White House to talk about the IMMY Mark 1 and 2 along with his impressions of President Donald Trump and Vice President Mike Pence.
Luis Navia of ODYSIA joins us this week to share the story behind ODYSIA and what he and his co-founders plan on doing to stand out from other storytelling creators in the quickly growing world of VR & AR.
We also talk about his first time using a VR & AR device along with what he hopes to see from the industry in the near future and much more.
George Egbuonu of VR eCards is our guest this week to discuss how he and his team are working to create engaging VR & AR experiences for anyone looking to stay in touch with their friends and family and letting them know they are thinking of them by sending a VR eCard.
Alexander Haque of Retinad VR stops by to talk about how his company can help make sure your VR & AR creations give users that "WOW!" moment by analyzing how users experience your content. Do they focus on what you want them to based on visual and audio cues or are they distracted by something else that has caught their eyes?
Dr. Emma Nichols joins the show to discuss ways her website, VRMedicineNews.com helps people stay up on the latest research regarding VR & AR in the medical space by being a one stop location for people wanting more information.
Nicolas talks about this and shares tips on how content creators can also make the jump and why they should consider it and much more.
Emmy nominated broadcaster Cathy Hackl who is now the Chief Communications & Content Officer at Future Lighthouse joins Kevin to discuss a variety of topics including her career in journalism and pivoting towards a social media focus. Cathy was also the Director of Summit Live in 2015 as live streaming was taking off with apps like Periscope.
Also learn more about his new company, Immergence Tech, as well as cold pressor immersion testing as it relates to distraction therapy. We also learn why Dr. Birckhead made the decision to join the VR/AR Association Digital Healthcare Committee.
Dallas VRARA Chapter President and Digital Strategist for Groove Jones, Gary Glass joins Kevin to talk about some of the latest things going on at Groove Jones and in the Dallas area as the chapter continues to move forward and grow along with his venture VrontRow.
Roman Kulikov from Moscow Russia joins the show to discuss such topics as human motion tracking for full immersion VR experiences. We also discuss his experience first attending and now teaching at the National Research University MPEI (Moscow Power Engineering Institute) in Moscow.
We discuss one of Studio Transcendent's previous releases called Rapid Fire: Brief History of Flight along with another project they have worked on with AppliedVR called Guided Relaxation which Aaron & John talk a bit more about.
Kevin is joined by Laura Hall who is the Atlanta Georgia Chapter President of the VR/AR Association and Daniel Sabio who is the Community Manager for TechSquare Labs, also based in Atlanta.
TechSquare Labs held an event on January 28, 2017 called Singularity which was Atlanta's first live virtual reality concert.
Learn why Leigh Garland and Shaun Dunne started Studio Zero along with why they feel that WebVR is looking to be one of the more desirable segments of the industry to get into.
Leigh also shares his thoughts from his experience with the Hololens along with what it was like attending a recent VR/AR Association meetup in London.
When the majority of people new to the VR & AR technologies think of video content they are most often introduced to regular 360 video content such as what you would find on YouTube or Facebook.
Dirk Gombos, Co-Founder of 3D Evolution Productions, stops by to talk about some of the differences, and challenges, between regular 360 video and 3D 360 video.
Dirk also goes into more detail about the importance of making sure video stitching is done right during post production so that it leaves viewers with less chance for distraction.
As the VR/AR/MR industry continues to grow and evolve, the ways that people learn to develop software for these experiences will take cues from other segments.
Learn more about what WebVR is, who the first organization is that is looking for a solution from this years Virtuleap and of course how you can get involved in either this years, or future Virtuleap hackathons.
Magic Leap. Two words that make up the name of the company that many consider to be the unicorn of the virtual, augmented and mixed reality industry. Karl Guttag knows quite a few things about patents and display technology and has been doing some research into the patents that Magic Leap has and has been sharing his findings on his personal blog which has been getting quite some attention as he tries to solve the puzzle that is Magic Leap.
When you hear the name LlamaZOO, I imagine the first thing you think of has nothing to do with virtual or augmented reality of any kind.
But in this case you would most definitely be wrong as the "Chief Llama", Charles Lavigne, joins Kevin on this weeks episode to discuss a variety of topics including where the name LlamaZOO came from, how people in the veterinary industry are benefiting from their EasyAnatomy software along with his background in video game development.
If you, or anyone you know is passionate about animals and has their eye set on a career in the veterinary field, do them a favor and share this episode with them.
Founder & Creative Director of TRICK 3D, Chad Eikhoff, joins Kevin this week to discuss what Floorplan Revolution is and how TRICK 3D is helping brands make the move into the VR/AR world in regards to not only marketing but how they can use it to educate and demonstrate customers and employees on what they can do for them.
oined by Niko Chauls who is the Director of Emerging Technology at the USA Today & Gannett Network on this episode to learn more about what his team is doing in the augmented, mixed and virtual reality space across their 110 locations in the United States.
Niko discusses what the purpose is behind the VRtually There YouTube channel, along with sharing more information about just what is the yearly StoryNEXT event that he is the Executive Director of.
On past episodes we have discussed the importance of audio and visual in regards to augmented & virtual reality. Kharis O'Connell who is the Head of Product of Archiact VR joins Kevin to discuss why design is such an important aspect to focus on in the AR/VR industry along with the increasingly popular mixed reality space.
Archiact VR has a solid set of software available for multiple platforms that you may already be familiar with which you can see here.
As someone who lists Apple, Samsung and Nokia as previous companies he has been a part of, Kharis has a strong resume which includes the O'Reilly Media published book titled "Designing for Mixed Reality".
How would you like to have your own virtual place, that you can customize to your hearts desire, allowing you to watch videos and share photos with friends and much more?
Artem Fedyaev, the Founder & CEO of myVR and myWebRoom is our guest this week to talk about how you can do just that whether on a computer or using their myVR application currently available on Android.
Artem also shares his thoughts regarding the public perception of VR & AR as it currently sits.
As more research is done on the effects of virtual and augmented reality as it relates to our psychology, it is a pleasure to be joined by Tunisha Singleton on this episode to discuss this and also how it fits in with the sports world so many of us are passionate about.
Tunisha is the Chief Experience Officer and consultant for JabCross Media and an adjunct faculty member in the Media Psychology Masters Department at Fielding Graduate University.
With so much focus on the visuals in VR & AR it is easy for people to dismiss how much audio plays a role in how immersive your experience is.
Our guest for this episode is Adam Block who is the co-founder and CEO of 3X Studios and Craft Media Group. Adam has quite a resume with a focus on audio during his time in software development which he details.
Adam will also be at the VR Summit in San Diego speaking on a panel focusing on Revenue Models.
Imagine being able to shop for real estate, whether residential or commercial, and be able to be in one part of the world yet be able to see things as if you are actually inside the building.
Visit their website at LNGStudios.com to learn more.
Have a listen as Casey shares what that experience was like along with describing just what the focus is at Vrtul.io and which camera manufacturers he feels is worth your money as a video producer. Casey also talks about the upcoming panel he will be speaking on called VR Freakonomics: Pricing Professional 360 Productions while at the VR Summit in San Diego on December 14 & 15, 2016.
Our guest this week, Robert Merki, works for a Vancouver based company called Cognitive VR who has created software to help you answer those questions. Similar to how Google Analytics can help you make your website more visitor friendly, Cognitive VR can help you get the answers to where & why users are getting stuck on certain levels and what they are spending most of their time looking at when engaged with your programs.
With locations around the world in Athens, London and now New York, Mativision is in a unique position to make a variety of great connections as they continue to grow into the future after starting in 2008.
- How the VR/AR scenes compare in their locations
- In what ways the medical industry has, and will be benefitting from their VRinOR application in the future
- What the immediate future looks like for Mativision
So we invite you to tag along, have a listen and try out some of their various application experiences to get a first hand experience of Mativision.
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