ARtillery

New Study Projects Headworn AR Revenue to Reach $17.7 Billion by 2025

VRARA members can access this report through a discounted subscription to ARtillery Pro.

ARtillery Intelligence has released a new report that projects headworn AR revenue to grow from $1.6 billion in 2020 to $17.7 billion in 2025, a 61.8 percent compound annual growth rate. Entitled Headworn AR Global Revenue Forecast, 2020-2025, the report examines glasses-based AR revenue totals and subsegments – including consumer and enterprise spending.

Enterprise spending holds a commanding revenue share today, eclipsing consumer spending by 100 to 1. This is driven by productivity gains in industrial settings, where AR’s line-of-sight guidance boosts speed and error reduction. Consumer AR meanwhile trails in revenue, as the technology isn’t yet stylistically viable for consumer markets. But spending shares will shift over time as consumer AR adoption gains ground in later years – partly accelerated by Apple’s projected market entrance.

“Apple's projected smart glasses could have a classic Apple 'halo effect' by boosting consumer awareness and demand for the emerging hardware category,” said ARtillery Intelligence Chief Analyst Mike Boland. “Moreover, its V1 design target will be style and wearability versus graphical immersiveness; and its appeal will lie in elegant integration with other Apple hardware and wearables. Think of it like the iPhone 1 – evolving over several years.”

In addition to Apple, Microsoft has already begun to accelerate the headworn AR market. Its $22 billion 10-year contract with the U.S. Army to supply battle-grade hololens units caused an inflection in 2021, and elevated revenues throughout this forecast period.

As is the case across the global economy, AR glasses revenues have been impacted in the COVID era. Given that the consumer AR glasses market is relatively small to begin with, its revenue has been minimally affected. Enterprise markets have conversely suffered to some degree due to recessionary spending and supply-chain impediments. However, enterprise AR use cases support COVID-era demand signals, thus offsetting declines.

“Certain flavors of enterprise AR like virtual assistance and guided maintenance align with remote work in some corporate and industrial settings,” said Boland. “This could mean that COVID-pressured adoption in some fields engenders new enterprise habits that sustain into a post-COVID era of hybrid remote work.”

Screen Shot 2021-06-30 at 4.02.38 PM.png

Report Availability

Headworn AR Global Revenue Forecast, 2020-2025 is available to ARtillery PRO subscribers, and more can be previewed here. VRARA members can access this report through a discounted subscription to ARtillery Pro.

About ARtillery Intelligence

ARtillery Intelligence chronicles the evolution of spatial computing, otherwise known as AR and VR. Through writings and multimedia, it provides deep and analytical views into the industry’s biggest players, opportunities and strategies. Products include the AR Insider publication and the ARtillery PRO research subscription. Research includes monthly narrative reports, market-sizing forecasts, consumer survey data and multimedia, all housed in a robust intelligence vault. Learn more here.

New Study Projects Mobile AR Revenue to Reach $26.05 Billion by 2025 - get the report here!

VRARA members can access this report through a discounted subscription to ARtillery Pro.

ARtillery Intelligence has released a new report that projects mobile AR annual revenue to grow from $6.87 billion in 2020 to $26.05 billion in 2025, a 30.5 percent compound annual growth rate. Entitled Mobile AR Global Revenue Forecast, 2020-2025, it dives deep on mobile AR revenue totals and subcategories – including consumer and enterprise spending.

Enterprise productivity is the leading revenue category in 2021 ($3.12 billion), followed by AR ad placement ($1.98 billion) and consumer in-app purchases ($1.89 billion). The latter comes mostly from player spending in Pokémon Go. Ad placement will be the leading mobile AR revenue category by 2025 ($6.68 billion) as brands continue to recognize AR’s ability to demonstrate products in visually immersive and conversion-boosting ways. AR commerce-enablement software will be driven by similar factors.

“Several of these mobile AR revenue categories represent what we call AR as a Service, which are SaaS-like AR offerings that enable companies to build AR experiences,” said ARtillery Intelligence Chief Analyst, Mike Boland. “Those experiences can be visually-guided productivity in enterprise settings, or consumer-facing experiences — an area we call B2B2C. In either case, these AR ‘picks & shovels’ will represent a large opportunity to meet demand for democratized experience creation and accelerate time-to-market.”

As is the case across the global economy, mobile AR sub-sectors have been impacted unevenly by the COVID-19 global pandemic. Given that software and digital products fared well in global lockdowns, the impact on mobile AR has been mostly positive. For example, quarantine-friendly consumer AR such as product visualization has inflected in the past year; while post-Covid hybrid work environments will compel enterprise remote-AR support.

“Covid-era dynamics will have a net-positive impact as sheltered-in entertainment, visually-enhanced shopping and socially-distanced productivity played to AR’s strengths,” said Boland. “This means that Covid-accelerated adoption and digital transformation over the past year have exposed the technology, thereby accelerating its longer-term sustained adoption. Mobile AR will have a key role in the post-Covid world”

Screen Shot 2021-06-30 at 4.02.38 PM.png

Report Availability

Mobile AR Global Revenue Forecast, 2020-2025 is available to ARtillery PRO subscribers, and more can be previewed here. VRARA members can access this report through a discounted subscription to ARtillery Pro.

About ARtillery Intelligence

ARtillery Intelligence chronicles the evolution of spatial computing, otherwise known as AR and VR. Through writings and multimedia, it provides deep and analytical views into the industry’s biggest players, opportunities and strategies. Products include the AR Insider publication and the ARtillery PRO research subscription. Research includes monthly narrative reports, market-sizing forecasts, consumer survey data and multimedia, all housed in a robust intelligence vault. Learn more here.