Erika Barraza of Emerging Visual Realities, Inc
Our guest is Erika Barraza, Founder/CEO of Emerging Visual Realities, Inc., which is a decentralized marketplace for Digital Publishers and creators to sell, syndicate, and manage content teams and digital rights of virtual and augmented reality content.
Our guest is Erika Barraza, Founder/CEO of Emerging Visual Realities, Inc., which is a decentralized marketplace for Digital Publishers and creators to sell, syndicate, and manage content teams and digital rights of virtual and augmented reality content.
We talk in depth about how EVRealities is creating a new ecosystem for creators, and why they’re initially focused on the news and journalism industries.
Sign up for free at www.evrealities.com or email Erika at erika@evrealities.com.
Cory Key & Gina Scarpulla of Discovery Communications with Tyler Gates of Washington DC Chapter
Tyler Gates, who is the Principal of Brightline Interactive & President of the VRARA DC Chapter, talked with Cory Key and Gina Scarpulla of Discovery Communications at a past event held by the VRARA DC Chapter.
Tyler Gates, who is the Principal of Brightline Interactive & President of the VRARA DC Chapter, talked with Cory Key and Gina Scarpulla of Discovery Communications at a past event held by the VRARA DC Chapter.
Connect with Tyler Gates at https://www.linkedin.com/in/gatestyler/
Connect with Cory Key, VP Digital, Discovery Communications at https://www.linkedin.com/in/corykey/
Connect with Gina Scarpulla, Supervising Producer, Discovery Communications at https://www.linkedin.com/in/ginascarpulla/
Alexander Goldman & Jeremy Kirshbaum of SixerVR
On this episode we are talking about worldscale VR, its unique affordances, and whether 'location-based experiences' might have a future beyond arcades and dedicated spaces.
Alexander Goldman and Jeremy Kirshbaum (co-founders) of SixerVR, a research and prototyping outfit are our guests this week.
They have been building worldscale VR experiences (50m+ x 50m+ play area) for the Vive Focus outdoors, most of which are designed to be played on soccer fields. On this episode we are talking about worldscale VR, its unique affordances, and whether 'location-based experiences' might have a future beyond arcades and dedicated spaces.
Get in contact with Alex and Jeremy at sixervr@gmail.com or www.sixervr.com @Asaulgoldman
Michael Conelly & Paula Fairfield of Blackthorn Media
Michael Conelly, President & Creative Director of Blackthorn Media with is an Academy and Emmy award-winning team of content creators, Paula Fairfield, an accomplished sound designer.
We discuss their latest project, Caliban Below, an immersive VR experience set in 1680 in Northern Italy where you, Caliban, have to learn why you’ve been trapped in a dream. Caliban Below is available now on Steam.
Michael Conelly, President & Creative Director of Blackthorn Media with is an Academy and Emmy award-winning team of content creators, Paula Fairfield, an accomplished sound designer.
We discuss their latest project, Caliban Below, an immersive VR experience set in 1680 in Northern Italy where you, Caliban, have to learn why you’ve been trapped in a dream. Caliban Below is available now on Steam.
Michael is a VFX creator turned VR Director. He is a prolific visual effects designer with over 20 years of experience, having worked as a digital effects supervisor on large entertainment projects such as Snow White and the Huntsman, Cirque du Freak: The Vampire's Assistant, The Kingdom, Fast & Furious, Charlotte’s Web, and Hop--to name a few. Michael’s first two writing and directing efforts in VR, The Abbot’s Book and Dragonflight, were featured at Sundance and Tribeca.
Paula Fairfield is an accomplished sound designer who’s worked on many notable projects in both television and film including Game of Thrones, mother!, Snow White and the Huntsman, and the upcoming film Alita: Battle Angel and Amazon Studios series Tom Clancy's Jack Ryan. She is pioneering sound design in the immersive space with this upcoming revamp of the Caliban Below VR experience.
Learn more at http://blackthorn-media.com/ and connect with Michael on Twitter at @blackthornmedia and with Paula at @noizgirl.
Oliver Noteware and Alice Formwalt of Street Smarts VR
We are joined by Oliver Noteware Co-Founder & CEO and Alice Formwalt, Co-founder & CPO Street Smarts VR, which provides immersive virtual reality simulations for reality-based training of law enforcement and public safety personnel.
We are joined by Oliver Noteware Co-Founder & CEO and Alice Formwalt, Co-founder & CPO Street Smarts VR, which provides immersive virtual reality simulations for reality-based training of law enforcement and public safety personnel.
Their mission is to improve policing outcomes and officer safety. Streeet Smarts VR recently won a $25,000 business grant from Bob Evans Farms (and a one-on-one mentoring session with Daymond John) to help further grow the company and provide more law enforcement offices with VR training in hopes to improve policing situations.
Connect with Oliver at oliver@streetsmartsvr.com and Alice at Alice@streetsmartsvr.com or their website StreetSmartsVR.com.
Tim Nakonechniy of Live Animations
We are joined by Tim Nakonechniy of Live Animations which is an international IT company specializing in the development of innovative products with augmented reality (AR) for children. Live Animations has released 4 world-famous children's books with Little Hippo: "Little Red Riding Hood", "Three Little Pigs", "Velvet Rabbit", "Masha and the Three Bears".
We are joined by Tim Nakonechniy, CMO at Live Animations, who is talking with us from Kiev, Ukraine.
Live Animations is an international IT company specializing in the development of innovative products with augmented reality (AR) for children. Live Animations has released 4 world-famous children's books with Little Hippo: "Little Red Riding Hood", "Three Little Pigs", "Velvet Rabbit", "Masha and the Three Bears".
Books with augmented reality have already appeared on the shelves of 3,650 Walmart stores in the US. The first edition was 250,000 copies. In June 2018, Live Animations and Little Hippo received the Parents Choice Award (awarded by the non-profit Parents Choice Foundation to celebrate the best products for children of all ages). This is one of the most prestigious awards in children's products.
Tim talks about the unique elements considered in creating AR books from the animation, creative design, technology, and marketing that has made their books such a success. Learn more at https://liveanimations.org/.
Sam Watts of Make Real
Our guest is Sam Watts, Director of Immersive Technologies at Make Real.
Make Real, develops immersive digital products for learning and change. This includes virtual reality, augmented reality and serious games for global customers. In previous leadership roles, Sam has delivered and supported dozens of digital products at Zynga, NCsoft, Kerb and Epic.
Our guest is Sam Watts, Director of Immersive Technologies at Make Real.
Make Real, develops immersive digital products for learning and change. This includes virtual reality, augmented reality and serious games for global customers. In previous leadership roles, Sam has delivered and supported dozens of digital products at Zynga, NCsoft, Kerb and Epic.
Clients have included BBC, EDF Energy, Sky and Sony PlayStation.
Find out more on Make Real at http://www.makereal.co.uk/ and connect with Sam at sam.watts@makereal.co.uk and on twitter at @vr_sam.
James Giglio of MVP Interactive
James Giglio, Founder & CEO, of MVP Interactive is our guest. MVP Interactive enhances brand experiences through custom-built experiential technology such as virtual reality, augmented reality, gesture, facial morphing, social media platforms and mobile applications.
James Giglio, Founder & CEO, of MVP Interactive is our guest. MVP Interactive enhances brand experiences through custom-built experiential technology such as virtual reality, augmented reality, gesture, facial morphing, social media platforms and mobile applications.
James has been working with Coca-Cola (among other major brands) over the past few years to create in-venue and out-of-venue experiences and programs that are on the forefront of experiential technology.
MVP Interactive has worked with the NBA, NFL, NHL, MLB, the U.S. Open and many others to deploy VR/AR and immersive tech activations. This is a great discussion on how the company has achieved success, and very educational on why big brands and sports teams are diving into VR and AR marketing.
Connect with James at james@mvp-interactive.com or www.mvp-interactive.com.