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Behind the Scenes: Building Instinctual Interactions on HoloLens 2 (Online Event)

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Julia Schwarz will speak about the prototyping that led to the instinctual interactions input model on HoloLens 2, and share principles to follow when building hand interactions for augmented reality.

Want to get a peek into the world's first-ever hand tracking and interaction design master class?

Attend XR Bootcamp's master class live stream with Julia Schwarz, Principal Software Engineer at Microsoft.

Receive the link to the live stream after registration!

Experts from the hand interaction group get the chance to submit their questions live during the fireside chat with Julia and Rene Schulte.

Apply here to the hand interaction experts group: https://xrbootcamp.com/hand-interaction-expert-group/

The session is followed by a fireside chat moderated by Rene Schulte. René Schulte is Director of Global Innovation, Research & Incubation at Valorem, Microsoft Regional Director and Advisory Board member at XR Bootcamp. He is also Global Advisory Board Member of the VRARA. The event is supported by the VRAR Association.

Bio Julia Schwarz:

Julia is a Principal Software Engineer at Microsoft where she works on input and interaction techniques for Mixed Reality.

She is one of the key members that brought instinctual interactions to HoloLens 2, allowing users to directly interact with holograms using their hands. She took the new HoloLens 2 input model all the way from research prototype into a shipping product, first building numerous prototypes to demonstrate the value of touching Holograms, then as lead engineer to bring the prototypes into shipping code. Finally, she presented the new input model at the HoloLens 2 announcement at Mobile World Congress in 2019. She currently works on ensuring our customers can build high-quality instinctual interactions by working on UX frameworks like Mixed Reality Toolkit, providing guidance, and leading a team doing interaction prototyping for new experiences and devices.